← All patch notes

Version 0.10.51

February 17, 2026

Content

  • Kha`Zahg and Threlga Moved Camp to Frostfall FoothillsKha`Zahg and Threlga Moved Camp to Frostfall Foothills
  • Cedarcore Staff Is Now Unique
  • Brittle Bones of Gentry Carpe Now Only Spawns at Night
  • Guard and Trainer Flavor Weapons Had Stats Removed
  • Many Items Had Rarity Adjusted via Loot Pools and Spawn Rates
  • Dust Devotee Is Now a Unique Spawn
  • Painting at Leont Meadows Lake Now Right Side Out
  • Willowbrook Guards Now Aggro Imps
  • Leont City Quest Line Added for Levels 1-15
  • Harbourview Sanctum: New Group Event

Class

  • Bard: Fixed Bug where Instrument Power Wasn't Applied to Small Numbers
  • Bard: Swift Tempo Is Now Even Faster
  • Beastwarden: Pet Heal Line Now Has Heal Particles Instead of Fire
  • Beastwarden: Reduced HP and Damage of Pets
  • Beastwarden: Pets May Now Only Reach Player Level
  • Beastwarden: Charmed Pets No Longer Announce Arrival to Master
  • Cleric: Arc Lines Had Ability Effects Increased Slightly
  • Cleric: Added Alder's Guard (Level 8) Absorbing Melee Damage for Set Number of Hits
  • Cleric: Added Alder's Bulwark (Level 17) Absorbing Melee Damage for Set Number of Hits
  • Enchanter: Going Invisible Now Breaks Charmed Pet
  • Monk: Burning from Force Fire Is Now Fire Damage
  • Necromancer: Supernal DoT Line Increased to 7 Ticks, Changed to Dark Resist
  • Necromancer: Added Rotfire Line (Levels 5-44) Fire-Based DD + 4 Tick DoT
  • Necromancer: Added Contagion Line (Levels 7-47) Decay-Based 12 Tick DoT that Spreads
  • Necromancer: DoTs of Same Line Don't Stack and Share Cooldowns
  • Paladin: Reduced Stamina Gain of Zealot's Surge
  • Ranger: Slightly Reduced Base Damage and Standing Still Bonus of Focused Shot
  • Ranger: Increased Cooldown of Focused Shot
  • Rogue: Blackened Shuriken Now Works with Impale Ability
  • Rogue: Updated Impalement Description to Reflect All Throwing Weapons

Systems

  • Fixed Bug Causing 1 Damage When Fighting Higher Level Creatures 😬
  • Fixed Issue where Stat Mods on Combat Abilities Increased Damage Too Quickly
  • Fixed Bug where Item Haste Wasn't Changing Auto Attack Speed
  • Damage Shields Won't Affect Mobs More Than 10 Levels Higher
  • Aggressive Green Cons Will Still Attack Players
  • Fixed Bug where Server Wasn't Ensuring Proximity Before Looting
  • Fixed Bug where Players Could Get Stuck in Sitting State After Looting
  • Cliffwood Naze: Faultline Quake Now Assists Other Elementals
  • Cliffwood Naze: Faultline Quake Spawn Rate Decreased
  • Cliffwood Naze: Faultline Quake Spell Particles Easier to See
  • Raid Boss Tier Practice Dummy No Longer Grants Experience
  • Secondary Weapon Swings Now Scale on More Difficult Targets
  • Adjusted NPC Damage Curve to Make Earlier Levels Less Punishing
  • Weariness Effect After Being Revived Is No Longer Dispellable
  • Increased Handheld Lantern Lighting Slightly
  • Fixed Bug where Hand to Hand Weapons Used 10x DPS for Combat Ability Calculations
  • Spell Crit Chance and Ranged Crit Chance Scale Slower Now
  • Fixed Bug where Combat Ability Damage Range Widened Too Much
  • Lowered DPS Scaling Factor for Most Combat Abilities
  • Dungeon Mobs and Harder Got Slight HP Increase
  • Practice Dummies No Longer Grant Skillups
  • Bandaging with NPC Targeted Now Targets Self Instead of Giving Error
  • Frostfright Altar Event Essences No Longer Lose Runspeed Settings
  • Detrimental Shaman Totems No Longer Spam IMMUNE Over NPCs
  • Players Can Now Be Mesmerized (Damage Breaks Effect)
  • Ground Target and Targeted AE Spells Now Land on Caster
  • NPC AE Spells Now Check if Player Entity Is Dead
  • Added More Flexibility to Player and NPC Pet Spawn Levels
  • Essence of Magic No Longer Vendor Purchasable (Salvage Magic Items or Rare Loot)
  • Fixed Z-Fighting on Tree Leaves and Improved Distant Tree Quality

Interface

  • Sash of Lingering Will Now Equippable
  • Added Recipe Book Window in Tools Tab Showing Known Recipes and IngredientsAdded Recipe Book Window in Tools Tab Showing Known Recipes and Ingredients
  • Krystogar Breastplate Now Useable by Clerics
  • Lifetap Heal Amount Now Shows in Chat and Floating Combat TextLifetap Heal Amount Now Shows in Chat and Floating Combat Text

Bug Fixes

  • Fixed Bug where NPCs Would Spawn at Origin When Unable to Find Spawn Point
  • Fixed Bug where Breakables in Liquids Floated Instead of Sinking
  • Fixed Bug where Some Triggered Particles Remained on Screen Indefinitely
  • Spinstress Maweave No Longer Accepts Silks from Players Not on Related Quest
  • Added New GM Tools to Spy On/Test Events