← All patch notes

Version 0.10.32

September 5, 2025

Content

  • Leont: Asher Darkholm now Carries Bushcraft Kit and Relevant Recipes
  • Added Safe Spot Locations within Each Available Zone Free from NPCs or with Neutral NPCs
  • The Maor Returns to Cave 1 Hour Earlier to Better Match Sunrise
  • Added Spell Scroll for Raise Death Minion to Necromancer Vendor Template
  • Mistledew Island's Lumber, Foraging, and Storage Functions are Operational with New Citizens, Buildings, Dialogue, and Repeatable Quests
  • Brittle Bones of Gentry Carpe no Longer Flees at 20% Health
  • Rabid Gnoll Made Slightly Larger and More Rabid

Crafting

  • Brewing: Inert Vial of Nightshade Recipe Added
  • Clayworking: Shackle of Dust and Anklets of Tides Recipes Added
  • Fletching: Poison Tip Arrows and Vine Wrapped Arrow Recipes Added
  • Jewelcrafting: Adorned Shackle of Dust and Adorned Anklets of Tides Recipes Added
  • Kilncraft: Blackened Shuriken Recipe Added
  • Sewing: Armlet of Ferocity Recipe Added

Class

  • Bard: Psalm of Life now Hits Target's Target
  • Hex-Knight: New Abilities Added from Level 1-20 Including Hex Rend, Tendrils from Below, Gloombind, Spreading Curse, Soul Inversion, Dark Whisper, and Shadow Wall
  • Hex-Knight: Applying a Hex now Refreshes the Entire Stack
  • Hex-Knight: Hex Duration Increased to 30 Seconds
  • Hex-Knight: New Milestone Curse Speaker Added
  • Necromancer: Increased Pet Damage Slightly
  • Necromancer: Raise Death Minion now Caps at 2 (Same as Raise Bone Minion)
  • Summoner: Conjure Flight Arrow now Summons 100 Arrows at a Time
  • War-Wizard: Fiery Sweep now has Double Radius
  • Wizard: Paralyzing Grasp and Lightning Grasp no Longer Trigger Global Cooldown
  • Wizard: Unbound Focus II no Longer Triggers Global Cooldown and Cannot Fizzle
  • Wizard: Fixed Unbound Focus I and II Using No Mana Instead of 50% and 60% Respectively

Systems

  • Group Members can Suggest Invites via /invite Command, Sending Leader Confirmation Box with Player Name, Level, and Class
  • Most Unique Mobs now Immune to Charm; Named/Mini Boss/Raid Mobs Immune to Charm/Stun/Fear/Mez
  • Removed Head Start Damage from All Pets
  • Experience Loss on Death Increased to 10%
  • Provoke now Adds Extra Threat Based on Fury's Call Milestone (5% for Tanks), Multiplied by Hate Power
  • Provoke Cannot be Used if Mob is Already Focused on You
  • Bard Does Not Get Fury's Call Milestone and Provoke Generates No Bonus Hate
  • Adjusted Cleric and Druid NPC Spell Logic for Better Heal Casting
  • NPCs Cast Spells More Often
  • NPCs Heal Themselves More Often
  • Cannot Start Casting while "Busy"
  • Implemented Spell Crit Chance, Melee Crit Chance, and Ranged Crit Chance Stats on Character Window
  • Updated Wizard, Rogue, and Ranger Milestones to Explain 2% Starting Crit Bonus

Chat/UI

  • Improved Spell and Ability Descriptions for Bard, Beastwarden, Cleric, Druid, Enchanter, Monk, Necromancer, Shaman, Summoner, and War-Wizard
  • Normalized Naming Convention of Enchanter Illusion Spells and Spell Scrolls
  • Adjusted Beastwarden's Bolster Companion Ability Icon to Match Other Abilities in Line
  • Added Brightness Slider to Options Video Menu
  • Renamed "Crafting" Tab to "Tools" on Character Sheet

Bug Fixes

  • Fixed Smelting Bug with Iron Hammer Head, Iron Long Blade, Iron Short Blade, and Iron Tool Head Recipes Preventing Fuel Slotting
  • Fixed Mobs with Path or Wander Radius not Resetting Positions when Unable to Path Home
  • Fixed Screen Effects Persisting after Death
  • Fixed Target Buffs Using Same Time Remaining for All Buffs
  • Several Willowbrook Factions now Properly Assist Hillwatchers
  • Fixed Giving Items to Transparent NPCs
  • Fixed Skill Tooltip Text Going Outside Window Bounds
  • Fixed Shrink/Grow Spells not Working when Looking at Other People
  • Fixed Changing Race not Carrying Over Existing Size Changes