← All patch notes

Version 0.10.31

August 29, 2025

Content

  • Hillshade Gnoll Paw Drop Chance Increased Across Level and Depth Ranges of Gnolls in the Dungeon
  • Spawn Times Increased for Ghosts, Entrance Imps, and Imps in Specific Area of Bottombrook Dungeon
  • Removed Gate Blocking Secret Passage in Bottombrook, Added Lighting
  • Added Block to Bottombrook Waterfall Preventing Unintended Climbing
  • Updated Underbrook Senty Bozlo's Path to Route Through Druid Passage
  • Fianna Velmi in Underbrook Studying Phenomenon with Snakes and Needs Help
  • Teanan Caskwald from the Underbrook Cellar Looking for New Exciting Things to Prep
  • Underbrook and Bottombrook Mist now Shows During Daytime
  • Ghost Commander Renamed to Ghost Captain to Avoid Confusion with Nearby Imps
  • Bottombrook Vault Restuctured to Prevent Getting Caught on Stairs
  • Mobs in Bottombrook now Properly Provide Bonus Experience

Class

  • Druid: Fixed Lunar Strength to Only be Usable at Night
  • Druid: Removed Photosynthesis Ability
  • Druid: New Spells - Rootway: Tether (Level 6), Rootway: Pineyearn (Level 14) Sends your Target to Specified Location
  • Enchanter: New Spell Illusion: Time (Level 7). Allows the Target to Cast Time Restricted Spells at any Time of Day
  • Hex-Knight: Now gets Horrify (Fear) at Level 15
  • Necromancer: All Life Tap Spells Reduced to 3 to 3.1 Second Cast Time and Removed Cooldown
  • Necromancer: New Spells Siphon Life (Level 16) and Drain Life (Level 20) Added
  • Necromancer: New Spell Raise Death Minion (Level 19)
  • Necromancer: Pets will Start to Look Cooler as you Level
  • Rogue: New Ability "Escape Rope" (Level 10) can be Used to Send the Rogue and their Group to the Entrance of any Dungeon
  • Rogue: Steal and Stealth will now Skill Up Faster
  • Summoner: 3 New Spells - Summon Wood Block (Level 6), Summon Dirt Block (Level 9), Summon Grass Block (Level 11) - These Blocks can Count as a Source of Wood/Dirt/Grass for other Abilities
  • Tacticians Stand now Uses Correct Stamina Cost
  • Wizard: Unbound Focus I (Level 10) now 50% Mana Reduction for 12s, 60s Cooldown
  • Wizard: Unbound Focus II (Level 20) now 60% Mana Reduction for 12s, 60s Cooldown
  • Wizard: DoT Component of Bolt Spells and Fire Lance Reduced from 5 to 2 Ticks
  • Wizard: 3 New Spells - Beyond: Tether (Level 6), Beyond: Meadows (Level 13) and Beyond: Silent Shelf (Level 18) Sends your Target to Specified Location

Crafting

  • Finished Cleaning up Smelting Research to Follow Standardized Model
  • Blades/Heads now Require Appropriate Mold to Learn
  • Copper and Bronze Weapons/Tools Research Requirements Updated to Match Recipe Requirements
  • Copper and Bronze Knuckles Cleaned Up to Match Other Weapons
  • Lockpicks are now Stackable

Systems

  • Players now Stay in World for 30 Seconds after Going Linkdead and can Die During this Time
  • Floating Combat Text: Fixed Lingering after Big Fights, Added Incoming Misses Toggle
  • Fixed Bug where New Players Joining Group Didn't get Designated Master Assist
  • Fear Effects now have Diminishing Returns
  • Feared + Rooted NPCs now Fight Back Until Root Breaks
  • Feared + Snared NPCs will Move at the Rate of the Snare Debuff
  • You can now Fast-Destroy Items by Shift+Clicking Destroy Button (Must be Toggled On in Options -> Interface, be careful!)
  • Corpses now Removed from Server on Logout, Readded on Login if Unrotted
  • NPC Corpse Summoning Removes all XP (Looted and Resurrected)
  • 5 Hour "Online Time" to Loot/Rez Corpse Before Rotting and Requiring Summon
  • Corpses with No XP or Loot will be Deleted
  • Added Self Found Rules to Bind Wound
  • Classified a Ton More Blocks as Wood (Fences, Slabs, Stairs, etc)
  • Valestone Arrows and Forged Valestone Arrows Properly Grouped as Arrows and Give Damage/Range Bonuses

Chat/UI

  • Improved Harcore Death Message with Class, Location and Cause of Death
  • Added Corpse Window Listing all Corpses, Zone, XP Status, Rotted Status, Loot
  • Reset UI now Correctly Resets all Hotbars to Default Layout
  • Added Option to Toogle On Hotbar 3 & 4
  • Old Biscuit can now be Equipped to Ammo Slot and Thrown
  • Fixed Bug where Typing in Chat would Hide Active Tooltip
  • Fixed Tooltip Disappearing when Moused Over while Receiving Same Guff
  • Second Hotbar Position now Saves Correctly
  • Right Click Context Menu Added for Group Members to Set Assist, Promote to Leader, Remove
  • Small Icon Added for Current Group Lead / Main Assist

Bug Fixes

  • Fixed Issues with Sliding Door Types
  • Fixed Bug where Charmed Pets could cause Faction Wars
  • Converted and Re-enabled Drunken and Blinded Screen Effects
  • Fixed Bug in GM Client Build Process
  • Crystal Mallet now Equippable
  • Bottombarrel Stout and Keg now One Charge to Match Other Alcohol
  • Skirmisher Spear now has Model
  • Bandit Stud Still Stackable but no Longer Equippable