Hillshade Gnoll Paw Drop Chance Increased Across Level and Depth Ranges of Gnolls in the Dungeon
Spawn Times Increased for Ghosts, Entrance Imps, and Imps in Specific Area of Bottombrook Dungeon
Removed Gate Blocking Secret Passage in Bottombrook, Added Lighting
Added Block to Bottombrook Waterfall Preventing Unintended Climbing
Updated Underbrook Senty Bozlo's Path to Route Through Druid Passage
Fianna Velmi in Underbrook Studying Phenomenon with Snakes and Needs Help
Teanan Caskwald from the Underbrook Cellar Looking for New Exciting Things to Prep
Underbrook and Bottombrook Mist now Shows During Daytime
Ghost Commander Renamed to Ghost Captain to Avoid Confusion with Nearby Imps
Bottombrook Vault Restuctured to Prevent Getting Caught on Stairs
Mobs in Bottombrook now Properly Provide Bonus Experience
Class
Druid: Fixed Lunar Strength to Only be Usable at Night
Druid: Removed Photosynthesis Ability
Druid: New Spells - Rootway: Tether (Level 6), Rootway: Pineyearn (Level 14) Sends your Target to Specified Location
Enchanter: New Spell Illusion: Time (Level 7). Allows the Target to Cast Time Restricted Spells at any Time of Day
Hex-Knight: Now gets Horrify (Fear) at Level 15
Necromancer: All Life Tap Spells Reduced to 3 to 3.1 Second Cast Time and Removed Cooldown
Necromancer: New Spells Siphon Life (Level 16) and Drain Life (Level 20) Added
Necromancer: New Spell Raise Death Minion (Level 19)
Necromancer: Pets will Start to Look Cooler as you Level
Rogue: New Ability "Escape Rope" (Level 10) can be Used to Send the Rogue and their Group to the Entrance of any Dungeon
Rogue: Steal and Stealth will now Skill Up Faster
Summoner: 3 New Spells - Summon Wood Block (Level 6), Summon Dirt Block (Level 9), Summon Grass Block (Level 11) - These Blocks can Count as a Source of Wood/Dirt/Grass for other Abilities
Tacticians Stand now Uses Correct Stamina Cost
Wizard: Unbound Focus I (Level 10) now 50% Mana Reduction for 12s, 60s Cooldown
Wizard: Unbound Focus II (Level 20) now 60% Mana Reduction for 12s, 60s Cooldown
Wizard: DoT Component of Bolt Spells and Fire Lance Reduced from 5 to 2 Ticks
Wizard: 3 New Spells - Beyond: Tether (Level 6), Beyond: Meadows (Level 13) and Beyond: Silent Shelf (Level 18) Sends your Target to Specified Location
Crafting
Finished Cleaning up Smelting Research to Follow Standardized Model
Blades/Heads now Require Appropriate Mold to Learn
Copper and Bronze Weapons/Tools Research Requirements Updated to Match Recipe Requirements
Copper and Bronze Knuckles Cleaned Up to Match Other Weapons
Lockpicks are now Stackable
Systems
Players now Stay in World for 30 Seconds after Going Linkdead and can Die During this Time
Floating Combat Text: Fixed Lingering after Big Fights, Added Incoming Misses Toggle
Fixed Bug where New Players Joining Group Didn't get Designated Master Assist
Fear Effects now have Diminishing Returns
Feared + Rooted NPCs now Fight Back Until Root Breaks
Feared + Snared NPCs will Move at the Rate of the Snare Debuff
You can now Fast-Destroy Items by Shift+Clicking Destroy Button (Must be Toggled On in Options -> Interface, be careful!)
Corpses now Removed from Server on Logout, Readded on Login if Unrotted
NPC Corpse Summoning Removes all XP (Looted and Resurrected)
5 Hour "Online Time" to Loot/Rez Corpse Before Rotting and Requiring Summon
Corpses with No XP or Loot will be Deleted
Added Self Found Rules to Bind Wound
Classified a Ton More Blocks as Wood (Fences, Slabs, Stairs, etc)
Valestone Arrows and Forged Valestone Arrows Properly Grouped as Arrows and Give Damage/Range Bonuses
Chat/UI
Improved Harcore Death Message with Class, Location and Cause of Death
Added Corpse Window Listing all Corpses, Zone, XP Status, Rotted Status, Loot
Reset UI now Correctly Resets all Hotbars to Default Layout
Added Option to Toogle On Hotbar 3 & 4
Old Biscuit can now be Equipped to Ammo Slot and Thrown
Fixed Bug where Typing in Chat would Hide Active Tooltip
Fixed Tooltip Disappearing when Moused Over while Receiving Same Guff
Second Hotbar Position now Saves Correctly
Right Click Context Menu Added for Group Members to Set Assist, Promote to Leader, Remove
Small Icon Added for Current Group Lead / Main Assist
Bug Fixes
Fixed Issues with Sliding Door Types
Fixed Bug where Charmed Pets could cause Faction Wars
Converted and Re-enabled Drunken and Blinded Screen Effects
Fixed Bug in GM Client Build Process
Crystal Mallet now Equippable
Bottombarrel Stout and Keg now One Charge to Match Other Alcohol
Skirmisher Spear now has Model
Bandit Stud Still Stackable but no Longer Equippable