Drop Rate of Several Rare Bottombrook Loots Fixed to Actually be Rare and not 100%
Rahzul Encounter Tweaks: Rahzul's Spawns will be Limited to 2, and only 1 will be Dungeon Tier Difficulty
Updated Various Mobs in Hillshade so they Drop Paws
A Rabid Gnoll Spawn Chance has been Significantly Decreased
Spawn Rate of The Sulfur Golem Lowered
Crystal Mallet made Unique
The Sulfur Golem no longer Flees from Battle
Initial Pass on Golem Sound Effects
Updates to Bottombrook Music and Audio
Class
Rogue: You can now Re-Apply Poisons to your Blade if you Already have an Active Poison
Druid: Heart of Elm is now on Druid Spell Vendors
Necromancer: Fixed Vampiric Strike to not be 0 Range
Necromancer: Pet Heals should now Work
Systems
If an Entity is Casting a Spell when Mesmerized, the Cast will be Interrupted
Added Stay/Guard Commands for Pets
Beneficial Bolt Spells will now Properly Target the NPC's Target
Items with Procs now Display the Level Required
Items with Procs will now Show the Ability Information
Chat/UI
Assist: A Group Leader can now Designate a Main Assist by Using /assistset PlayerName. In the future, this will be Handled by Right-Clicking a Member in the Group Window
Any Member can Override the Designated Assist (for themselves only) by Typing the Same Command. /assistset off will Return their Assist to the Designated Group Member
A Default Hotkey (F) has been Set to Assist. This can be Changed in Key Bindings
Added a Slider Option to Adjust Floating Combat Text Size (Options -> Interface Tab)
Debuffs that Stack (i.e. Hex-Knight's 'Hex' Ability) now Aggregate to One Icon Slot, Showing an Amount of Stacks as a Number in the Bottom Right Corner
You can now Compare an Item in your Inventory to what you're Currently Wearing in the Same Slot by Pressing Shift while Hovering your Mouse Over It
Items with Abilities that can be Used as a Hotbar Slot now Correctly Show their Cooldown Timer like Spells & Abilities do
You can now Swap Items in your Inventory with Items you Currently have Equipped by Right-Clicking
Bug Fixes
Fixed a Bug where your Auto Keep Fish Tacklebox Setting wasn't being Saved
Potential Fix for Mobs being Stuck Under World
NPCs will now be a lot Smarter when Summoning Pets, which should Prevent them from Summoning Pets Inside Walls, etc
Fixed a Bug where Messing with the Player Experience Curve would cause Players Experience Values to get Stuck at 100% in Certain Situations
Self Found isn't as Hard now that you can Cast Spells on Yourself :grimacing:
Fixed a Bug where DoT Damage was being Reported as MISSING SKILL 10
Before Gathering / Collecting / Mining / etc we now Check to make sure you are not Busy Doing Something Else
Fixed a Bug where Items Equipped through the Inventory Buttons on Crafting Stations / Salvage / etc were not Actually Changing your Stats
Fixed a Bug where Player 'Game Mode' (such as SSF, Hardcore etc) was Displayed Incorrectly in /who
Hardened up some Server Authorization Stuff for some Sneaky White Hat Intruders :detective: