← All patch notes

Version 0.10.30

August 22, 2025

Content

  • Drop Rate of Several Rare Bottombrook Loots Fixed to Actually be Rare and not 100%
  • Rahzul Encounter Tweaks: Rahzul's Spawns will be Limited to 2, and only 1 will be Dungeon Tier Difficulty
  • Updated Various Mobs in Hillshade so they Drop Paws
  • A Rabid Gnoll Spawn Chance has been Significantly Decreased
  • Spawn Rate of The Sulfur Golem Lowered
  • Crystal Mallet made Unique
  • The Sulfur Golem no longer Flees from Battle
  • Initial Pass on Golem Sound Effects
  • Updates to Bottombrook Music and Audio

Class

  • Rogue: You can now Re-Apply Poisons to your Blade if you Already have an Active Poison
  • Druid: Heart of Elm is now on Druid Spell Vendors
  • Necromancer: Fixed Vampiric Strike to not be 0 Range
  • Necromancer: Pet Heals should now Work

Systems

  • If an Entity is Casting a Spell when Mesmerized, the Cast will be Interrupted
  • Added Stay/Guard Commands for Pets
  • Beneficial Bolt Spells will now Properly Target the NPC's Target
  • Items with Procs now Display the Level Required
  • Items with Procs will now Show the Ability Information

Chat/UI

  • Assist: A Group Leader can now Designate a Main Assist by Using /assistset PlayerName. In the future, this will be Handled by Right-Clicking a Member in the Group Window
  • Any Member can Override the Designated Assist (for themselves only) by Typing the Same Command. /assistset off will Return their Assist to the Designated Group Member
  • A Default Hotkey (F) has been Set to Assist. This can be Changed in Key Bindings
  • Added a Slider Option to Adjust Floating Combat Text Size (Options -> Interface Tab)
  • Debuffs that Stack (i.e. Hex-Knight's 'Hex' Ability) now Aggregate to One Icon Slot, Showing an Amount of Stacks as a Number in the Bottom Right Corner
  • You can now Compare an Item in your Inventory to what you're Currently Wearing in the Same Slot by Pressing Shift while Hovering your Mouse Over It
  • Items with Abilities that can be Used as a Hotbar Slot now Correctly Show their Cooldown Timer like Spells & Abilities do
  • You can now Swap Items in your Inventory with Items you Currently have Equipped by Right-Clicking

Bug Fixes

  • Fixed a Bug where your Auto Keep Fish Tacklebox Setting wasn't being Saved
  • Potential Fix for Mobs being Stuck Under World
  • NPCs will now be a lot Smarter when Summoning Pets, which should Prevent them from Summoning Pets Inside Walls, etc
  • Fixed a Bug where Messing with the Player Experience Curve would cause Players Experience Values to get Stuck at 100% in Certain Situations
  • Self Found isn't as Hard now that you can Cast Spells on Yourself :grimacing:
  • Fixed a Bug where DoT Damage was being Reported as MISSING SKILL 10
  • Before Gathering / Collecting / Mining / etc we now Check to make sure you are not Busy Doing Something Else
  • Fixed a Bug where Items Equipped through the Inventory Buttons on Crafting Stations / Salvage / etc were not Actually Changing your Stats
  • Fixed a Bug where Player 'Game Mode' (such as SSF, Hardcore etc) was Displayed Incorrectly in /who
  • Hardened up some Server Authorization Stuff for some Sneaky White Hat Intruders :detective: