← All patch notes

Version 0.10.29

August 19, 2025

New Game Modes

  • We are excited to introduce a variety of new game modes to enhance your gameplay experience in Adrullan Online Adventures:
  • Hardcore: Test your skills and bravery in this challenging mode where death is permanent.
  • Self Found: Embrace the true spirit of adventuring by relying solely on items you find yourself, without trading or grouping.
  • Solo Self Found: The ultimate test of self-reliance. Tackle the world of Adrullan entirely on your own, using only gear you acquire yourself.
  • Group Self Found: Band together with a dedicated group of friends and take on the Self Found challenge as a team. You'll be permanently locked to your group from Level 1, able to trade and support each other, but no one else.
  • All of these modes can also be combined with Hardcore for an extra layer of intensity. Speak to the tavern keepers throughout Adrullan to select your game mode and begin your journey. Choose wisely, as your decision is permanent!

Content

  • Bottombrook Dungeon Fully Opened with New Content to Discover
  • New Hillshade Hollow Quests Added for All Races
  • Treasure Hunting Quest for the Bottombrook Defense Initiative Added
  • Big Main Loremaster Ayden Valewise Added to Willowbrook in the Whittler Library
  • A Rabid Gnoll can now Spawn from Various Mobs in Hillshade Hollow
  • In Hillshade Hollow, the Area near Rahzul has had its Population Adjusted
  • Myra Grainward Quest Updated to no longer Accept Grainmaw Husker Carapace
  • Barleybiter Beetles got into the Lake Barley Farm, Allowing Baking and Brewing of Lake Beer and Lake Barley Bread
  • Updated the Model for Grime Covered Blade
  • Added Faction Templates to Several Willowbrook NPCs Missing Templates
  • Increased NPC Density in Talon's Edge
  • Reduced Volume, Range, and Chance of Harpy Idle Screeches
  • Western Pineyearn Forest NPC Population Density has Grown; Gnolls have Taken a Stronger Interest in the Sunflecked Blight Infestation in the Area
  • Leont Meadows and Cape Corvus have seen Increases in the Common NPC Population
  • Harvest Reach Mantis Bug Part Quests Updated and Rebalanced. Mantis Claws are now No Drop
  • Harvest Reach Pickle Quest now Available
  • Frostfall Foothills NPC Makeup and Density have been Adjusted when Exiting Osgul to the North and South. NPC Levels Moving Away from Town should now Feel More Consistent and Connected
  • Common NPC Populations along the Road West toward Ardent Vale have been Bolstered
  • The Vault in Underbrook has been Vastly Expanded
  • Starting Bow Quest Added on Delia Willowick for New Halfling Rangers
  • The Patterson Clovik Dairy in Willowbrook is Open for Business!
  • Lake Barley Farmers have Moved in, but Face some Challenges with their Crop!
  • Questline for Lirra Seamquick in Buttons & Bobbins to Teach you Three Secret Halfling Cultural Recipes
  • Various Items Updated to be Additives in the Botany Trade Skill

Crafting

  • All Crafts Received a Pass to Clean-Up Recipes/Research
  • Brimmed Hats (Tailoring) - Streamlined Recipes/Research to Better Match their Stats and Existing Tailoring Recipes
  • Leather Padding (Curing) - Improved Secondary Material Efficiency to Match Cured Light Leather
  • Various Leatherworking Armor - Adjusted Recipes to More Consistently Match Existing Recipe Structure, Added some Missing Materials to some Recipes
  • Cooking - Trailgnaw Jerky and Honey-Braised Chop are Fixed and now Learnable
  • Salvaging - Crude Wooden Shields, Crude Shortbows, Shoddy Staves, and Short Swords can now be Salvaged
  • Metalworking Skill Adjusted to Level Up Slower
  • Salvaging Items will now be Trivial once your Skill is too High
  • Salvaging Skill will Raise Much Faster and Give More Experience Based on Item Difficulty
  • You can only Attempt to Salvage Items Around your Skill Level
  • Adjusted the Speed of Raising Crafting Skills
  • Various Salvaging Skill Requirement Adjustments and New Salvage Groups Added
  • Skill Needed to Salvage Chipped Weapons Lowered from 50 to 28
  • Skill Needed to Salvage Cotton Workaday Armor Raised from 1 to 7
  • Added New Salvage Groups for Crafted Recipes: Leather Accessories (Skill 6), Studded Leather Set (Skill 14), Copper Chain Set (Skill 5), Copper Weapons (Skill 10), Bronze Chain Set (Skill 19), Bronze Plate Set (Skill 24), Bronze Weapons (Skill 30)
  • Players can now Learn the Botany Trade Skill - Seek out your Local Botanist Trainer to Begin
  • New Brewing Recipes Added for the Creation of Botany Additives

Class

  • Bard: Swift Tempo Radius Slightly Increased
  • Druid: Fixed Starting Quests to Reflect New Heal Spell Changes
  • Druid: Verdant Bolt III Heals for Slightly Less
  • Druid: Heart of Pine Line Scales to More HP Faster (8hp to 20hp from Level 1 to 7)
  • Druid: Added Spell Become Wolf (Level 10)
  • Druid: Added Spell Lunar Strength (Level 13)
  • Druid: Added Spell Woundwood Decay (Level 15)
  • Druid: Added Spell Heart of Elm (Level 16)
  • Druid: Added Spell Bramble Shield (Level 16)
  • Druid: Added Spell Grasping Vines (Level 16)
  • Druid: Added Spell Hornet Swarm (Level 19)
  • Druid: Added Spell Thornlash (Level 20)
  • Druid/Shaman: Heal-over-Time Spells can now Stack with Each Other
  • Enchanter: Mind Worm Duration Increased from 30 to 60 Seconds
  • Enchanter: Reduced Cast Time of Haste Spells
  • Enchanter: Shrink Spell Added Back
  • Necromancer: Minions should have an Easier Time Hitting Higher Level Targets
  • Necromancer: Added Spell Rest the Dead (Level 6 Undead Lull)
  • Necromancer: Added Spell Bone Mending (Level 7 Pet Heal)
  • Necromancer: Added Spell Marrow Mending (Level 17 Pet Heal)
  • Necromancer: Balanced Supernal Agony (Does Slightly More Damage and Scales as you Level)
  • Necromancer: Lowered Mana Cost of Supernal Affliction (Level 4)
  • Necromancer: Supernal Torment (Level 1) now Caps at 5 Damage a Tick
  • Necromancer: Added Spell Supernal Suffering (Level 17)
  • Necromancer: Added Spell Supernal Anguish (Level 21)
  • Necromancer: Added Spell Shadow Binding (Level 10 Snare + DoT)
  • Necromancer: Added Spell Cloak of Shadows (Level 11 Self Only Invis)
  • Necromancer: Added Spell Death's Zeal (Level 15 Pet Buff)
  • Necromancer: Added Spell Vampiric Strike (Level 16 - Adds Hate Proc to Target)
  • Rogue: Lowered the Damage Formula on Off-Kilter and Increased Stamina Consumption
  • Rogue: Soft Diversion now Requires Line of Sight
  • Wizard: Changed Description of Doze Line of Spells to be Less Confusing
  • All Level 20+ Beneficial Buffs will now Last 1 Hour

Systems

  • Fixed a Long-Standing Issue with How Entities Take Damage for More Consistent Combat
  • Added Floating Combat Text for Various Defensive Abilities
  • Heal Over Time Spells now Properly Show Heal Messages to Caster and Receiver
  • There are Rumors that you may Find Help Setting your Respawn Location in Taverns Around Adrullan
  • Added Support for Hardcore, Self Found, Solo Self Found, and Group Self Found Game Modes
  • Fixed a Bug Allowing Binding in Dungeons
  • Fixed a Bug causing Unlimited Availability of Vendor Items at 999 Quantity
  • Player Pets Take Appropriate Damage from Lower Level Enemies
  • Fixed a Bug causing Player Pets to get Insanely Fast NPC Idle Regen
  • NPC Druids and Shaman now Cast 'Heightened Senses' on Themselves and Allies
  • Most Invisibility Spells have had their Durations Increased to 1 Minute
  • Small and Large Generic Animal Butchering now Properly Part of Butchering, not Normal Loot
  • We now Store the Character Creation Date in the DB
  • Added Option for On Hit Landed Particle and Sound Effects to Player Weapons
  • AOA Officially Ran Out of Block Textures - We now Support Block Texture Indexes Over 2048!

Chat/UI

  • Added Floating Combat Text Action Words to Queue System
  • Updated Floating Combat Text to Merriweather Font
  • Fixed a Bug with Chat Bubble Text Breaking Out of Window Dimensions
  • Added Rudimentary LFG Filter to /who Command
  • Environment Profiles now Allow for Moon Color and Size Adjustments

Bug Fixes

  • Fixed a Bug causing Crafting Experience Gains to have Different Speeds Depending on if you were Offline or Online During Crafting
  • Fixed a Bug where Player Pet's Attacking an NPC Pet Caused it to Change Target to the Owner Instead
  • Fix for Hot Button Click Effect Coroutine Scaling Up Hotbutton Image Endlessly
  • Removed Missing Scripts and Updated Small Fish Model Naming Conventions
  • Fixed Helson Rockwell Dialogue
  • Fixed Pathing at the Back of the The Northmost Reach

Patcher

  • Can now Set to Auto Update in Settings Menu
  • Can now Set to Auto Launch in Settings Menu
  • Can now Download GM Client from Launcher if they have the GM Role
  • Added a Close Button to Settings Menu
  • Improved Visuals and Feedback of Buttons and Inputs
  • Remember Me Toggle now Works as Intended (but does have timeout conditions / resets)
  • Patcher Version Incremented to 0.0.13