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Content
- Gatherer Sapphaw Made Slightly Stronger and No Longer Flees at Low Health
- Sneering Jester No Longer Spawns
- Coven of Witches Sighted Deep Within Shadowgrove
- Cliffwood Naze Terrain Modified Extensively to Look More Unique
- Underwater Foliage Added to Many Lakes Across Adrullan
- Sign Added in Rockgrove Pointing to HR/Leont and Solendris
- Withering Shore Received Substantial Pass: Mob Levels Adjusted, New Named, New Mobs, Smoother Leveling Progression
- Coerced Some Wildlife of Rockgrove Further Off Main Path
- Wreck of the Vaelindor: Another Pass on Level Progression, Added New Mobs, Item Stat Balance
- Arin Selthar's Level Adjusted, Harming Solendris Elves Now Has Greater Faction Consequences
- Stronger, More Hostile Witherlight Now Property of Withering Shore
- Solendris Sentinels Now Have Hair Again
- Witherfang Proselytizer Takes More Orderly Path Through Amberfall and Withering Shore
- Cliffwood Naze: Beaches Now Populated with Crabs
- Cliffwood Naze: The Haunchy Hills Have Eyes
- Harvest Reach: New 22+ Group Area Added
- Birch Bark Now Spawns in Amberfall Newbie Area
Class
- Bard: Medley Icon Updates Now Update Referenced Icon on Any Hotbars
- Beastwarden: New Spell Condense Companion Shrinks Your Companion by 50%
- Beastwarden: Doubled Range of Spells Requiring Pet to Be Close By
- Beastwarden: Empty Stables UI Updated

- Casters: Blade Turn Now Has 5 Ranks and Absorbs 2 Hits of Melee Damage with Cap per Rank
- Druid: Heart of Pine Line Cast Time and Mana Cost Increased
- Druid: Verdant Bolt Now Properly Applies 20% Bonus to Friendly NPCs with Flourish
- Necromancer: Added Progression to Corpse Summoning Line: Beckon the Dead (Level 3), Call of the Grave (Level 25), Zarina's Reclamation (Level 40)

- Necromancer: Corpse Summoning Spells No Longer Use Reagent Unless at Least 1 Corpse Summoned
- Rogue: Fixed Bug where Impetus Flask and Impetus Enervation Could Get Out of Sync with Actual Buffs
- Shaman: Boon Line Now Properly Includes Constitution in Description
- Shaman: New Spell Shrink (Level 18) Shrinks Your Target
Systems
- Become Animal Spell Illusions Now Persist Through Log Out
- Progression: Certain NPCs Who Are Not Quite Normal, Not Quite Dungeon Difficulty Now Give Small Exp Bonus
- Players and NPCs Now Have 30 Buff/Debuff Slots (Up from 20)
- You Can No Longer Attempt to Gather the Hopsford Barge
- Leont Underground No Longer Has Heavy Fog During Rain Events
- Pathing: Fixed Nasty Pathing Bug on Spire, More Stable Pathing in Complicated Overlapping Areas
- Character Creation: Fixed Bug where Class Labels Were Wrong Color When Switching Races
- Events Can Now Alter Main Menu Music
- Whispers of Grixius Event Applies Spooky Music to Main Menu When Active
- Character Select and Creation Lighting Is Back!
- GMs Are Now More Sneakier
- If Player Falls Through World, They're Sent to Safe Point of Zone They Fell Through
- Terrified Cockerels No Longer Create Wars Amongst Bugs and Other NPCs in Harvest Reach
- Faction: Scrawny Turkeys Only Crabby When You Attack Their Friends
- More Tweaks to Fall Damage
- Rivers Now Flow Downstream and Current Carries You as You Swim
- Fixed Issue with Targeting/Trading with Spectral (Ghost) NPCs
- Lesser Vials of Knowledge Now Stack to 20
- Group Member Portraits Now Load When Member Joins at Far Distances
- Andreth Changed to Neutral to Avoid Prison Breaks
- Zone Barrier for Lyrchden and Ardent Vale No Longer Spills Unexpectedly
- Ice Type Voxels Now Considered When Calculating Summoner's Water Attunement
- You Can No Longer Steal from Non-Humanoid NPCs
- Game Designers Now Able to Use Variable Respawn Timers
- Ministry Decree: Citizens Kept at Home by Illness Now Receive Hall's Ambercake Instead of Rations
- Ethereal Strands No Longer Found on Amberlings, Hunt Amberlight Cousins Instead
- Players Head Movement Now Synced on Server
- Combat: Pet Spells Only Work on Your Own Pets Now
- Experience: If Mob Considers Light Blue to Group Members, Experience Reduced by Proportion
Interface
- UI: Fixed Vendor Window Overlapping Bottom Icon
- Patcher 0.0.24: Fixed API Endpoints, Improved Loading of Patch Notes
- Graphics: Arms and Wrists No Longer Show Up on Top of Robes
- Patcher 0.0.25: Performance Increases, Updated Artwork
- Graphics: Fixed Weird/Missing Ogre Eyes, More Ogre Eyes Available During Character Creation
- Graphics: Leont Casters Have New Set of Newbie Robes
- Robes That Have Hoods Can Now Be Toggled On or Off
- Error Text No Longer Overlaps on Server Select Screen
- Players Can Now Type /appearance in Any Tavern to Choose Different Appearance Features
- Fixed Bug where Fuel Meter Would Sometimes Not Show
- Added Character's Tether Zone Location Under More Stats in Character Menu

- Commands: Added /tether, /bind, /char to Output Tether Location
- Fixed Bug where Journal Window Would Sometimes Be Incorrect Size or Have Overlapping Elements
- Made Update to How Inventory Actions Work, Picking Up Items Much Snappier
- UI: Created Various Improvements to Look and Feel of UI
- UI: Added Simple Mode for Player, Target, and Chat Windows
- Inventory: You Can Now Swap Tools with Another Tool on Your Cursor
- Moon Has Found Its Light Again After Recent Lighting Bug
- Fixed Bug with Click Ordering of Doors and NPCs
- Compass Now Marks Direction of Any Corpses You Have That Haven't Expired

- Compass Now Marks Direction of Campfires Built by You or Your Group

- Compass Now Marks Direction of Your Group Mates

- Compass Has Right-Click Context Menu and Game Options to Toggle Direction Settings

- Right-Click No Longer Inadvertently Hails Player Pets
- Added Info Window for Players Who Hover Over Chat Messages with Crown Symbol
- UI: Recipe Book and Crafting Station Windows Now Refresh Recipe State in Real Time
- Audio: Quest, Coin, and Leveling No Longer Battle with Each Other on Quest Hand Ins
- Added Hitpoints, Mana, and Stamina Regen to More Stats Tab of Character Window

- UI: Added Grid Snap Mode for Moving Windows (Hold Shift While Dragging)
- UI: Added Option to Turn Off Auto Attack Button on Hotbar 1
- Combat: Added Swoosh Animation to Auto Attacks, Abilities Get Brighter Swoosh
- Patcher Version 0.0.26 Released: Background Fits Adrullan Artwork, Patch Notes Formatted, Loading Animation Added
- You Can Now Right Click Character Page and Snap Inventory
- UI: Experience Now Shown to 2 Decimal Places
- Social Window: Leaderboard Tab Added for Solo Self Found, Group Self Found, Hardcore, and Variants
- Option Added: Targeting: Click Through Self
- Option Added: Targeting: Click Through My Pet
Crafting
- Crafting: After Item Made, Switching Recipes with Full Bags Prompts Send to Bank or Cancel
- Crafting: Upgraded Recipes Now Have Different Names (Copper Ingot vs Efficient Copper Ingot)
- Crafting: Curing Recipes Now Specify What Hide It Works On
- Crafting: Fuel Slot Now Dropdown, Remembers Choice for Play Session

- Gathering: New Gatherable Plants for Spinning/Tailoring Have Fancy New Graphics
- Gathering: Adjusted Experience Rewards So Older Tiers Don't Award Experience as Long
- Fixed Bug where Recent Corpses Would Show Wrong Timeframes

- Gathering: Fixed Some Unlimited Spawning Locations
- Gathering: Hardwood Present in Rockgrove Again
- Gathering: Removed Lower Tier Ores from Rockgrove
- Fixed Bunch of Spell Scrolls with Incorrectly Configured Sell Stack Size
- Turkeys Now Lose Turkey Feathers on Death, Not Chicken Feathers
- Gathering: Mining: Prospector's Luck Milestone Converted to One Milestone per Ore
- Gathering: Lumberjacking: Extra Timber Milestone Converted to One Milestone per Log Type
- Gathering: Skinning: Clean Cut Milestone Converted to One Milestone per Hide Type
- Gathering: Adjusted Gathering Experience Curve, Levels 100-200 Slightly Harder, 200+ More Difficult
- Gathering: Lots of Skills Had Tier Milestones Cleaned Up to Match Actual Progression
- Gathering: Standard Tools Now Have Descriptions Explaining What Resources You Can Exploit
- Gathering: Base Speed Increased Slightly (5 to 6 Seconds), Gathering Below Tool Power Speeds Up
- Adjusted Hemp Spawn Rate in Elf Land to Be Closer to Other Starting Areas
Bug Fixes
- Fixed Bug where Skinning/Butchering Would Not Complete and Get Stuck
- Added Return Items on Many NPC Failed Trade Script Functions
- Fixed Bug where Vendors Only Sent Down 100 Rows, Wizard/Enchanter/Shaman Had 15+ Spells Missing