Skip to content Content Environmental Profile Pass in Saltmarrow Shore Environmental Profile Fixes for Amberfall and Withering Shore Big Pass on Character Customization Defaults and Options with More Female Features NPCs in the World Now Use Updated Defaults and Appearances Overhauled Music Library with New Mastered Mixes Across All Zones Expanded Music Coverage Across More Golden Road Zones Added Day/Night Forest Music Tracks in Several Woodland Zones New Mountainous Exploration Track in Rockgrove New Swamp Exploration Track in Rotwood Fen New Orc Theme Music Track in Bloodstone Gorge All Solendris Initiate Questlines Now Advise Players to Begin Acta Devotus Much Sooner Players May Now Request Voluntary Memory Wipe by Revisionist Gaelin Additional Sources of Silk Added Around Amberfall Additional Sources of Small and Light Hide Added Around Amberfall The Ministry's Mirror of Xer'Athar Has Achieved Its Final Form Edewae Morelle Now Has a House Befitting His Nature Emaciated Bogjaw Is Now More Difficult Main Path Through Deep March Pass Is Less Dangerous for Those Who Tread Carefully Amberfall Now Has a Designated Exodus Spot Amberfall: Mob Density Has Had Significant Adjustments Rockgrove Has Been Given Substantial Overhaul in Textures and Ground Foliage Solendris/Amberfall: Removed Redundant Leaf Particle Effect Systems Solendris/Amberfall: Improved Visual Effects of the City's Teleport Pads Added Light to the Pelligran Point Light House Leont: Spell-Guards Outside Tempest Academy Recognize You by Class Leont: More Guards Placed Outside Guild Halls Recognize You by Class Solendris/Amberfall: Normalized Drop Rate of Newbie Turn-in Items Added Giant Briar Thorn/Roots to Fernwoven Thicket Saltmarrow Shore Received Full Pass: Mob Level Progression, Camps, Named Mobs, and Itemization Returned Leont Main Theme to Leont Meadows Rotwood Fen's Foliage Completely Redone for Realism and Biome Suitability Edwin Morley's Life and Ultimate Story in Harvest Reach Has Been Fleshed Out Old Lighthouse Light Has Come Back to Life Beastwarden Stables Received a Refresh Dreameater Echoes and Phlegmizer Pustules Continue Polling Actions After Charm Breaks Class Beastwarden: Companion Now Keeps Earning Exp at Master's Level Instead of Freezing at 0% Beastwarden: Shared Vigor No Longer Requires a Target Cleric: Gentle Remedy Is Now Properly Marked as Single Target Druid: All Druid Ability Lines Have Received a Fresh Set of Icons! Druid: Become Animal Line Now Overrides Any Runspeed Buff on the Player Hex Knight: Leech Strike and Dark Empowerment Are Now on Two Separate Cooldowns Monk: Added 10 New Milestones That Reward Lower Stamina Costs, Better Regen, and Shorter Cooldowns Monk: Discipline Skill Rework - Now Improves by Using Combat Abilities Instead of Leveling Monk: Iron Shirt Has a Brand-New Visual Effect! Monk: Walk Without Disturbance Now Unlocks at 100 Discipline Instead of Level 10 Rogue: Updated Description and Error Messages of Seething Lunge - Being Behind Target Increases Damage Summoner: Merge Element Ability Line No Longer Incorrectly Locks Global Cooldown When Unsuccessful Systems Updated API so People Can Login and Download Client Summoner Attunement Moved to Player Window UI Element Provoke Now Gives Better Feedback When It Fails Improved Visual Lighting of the Game Caster and Priest NPCs Now Have Reduced Hitpoints and Armor Class You Can Now Click-through Players to Interact with NPCs and Crafting Stations Other Players Can Now See Weapon Particles Improved Visual Look of Volumetric Clouds Fixed Various Mass Made Items to Only Sell in Stacks of 20 for Reasonable Price Mining and Lumberjacking Now Have Sounds Adjusted Voxel Groups on Many Voxels to Help Summoners with Attunement Bonus Turning in Place Will No Longer Cancel Other Full Body Animations Like Harvesting Reworked Ghost/Spectral Models Internally You Can Now Feed Beastwarden Pets No Drop Food Items Beastwarden Companion Abilities Work Properly Now Interface Fixed Bug where Pressing Escape Wouldn't Close Player Inspect Window Adjusted Sort Order of "Last Online" and "Joined" Columns in Guild Tab Corrected Zone Name in Crafting Resources Window to Better Match Station's Location Fixed Leader Set Decision Time Dropdown in Game Options Window Skill Window Now Has Headers and Is Sorted by Category Vendor/Merchant Window Contents Can Now Be Filtered by Item Name Fixed Typo on the Avoidance Tooltip Debug Message Including All Added Screen Resolutions on Login Has Been Removed Canopies Got Slight Visual Improvement Added Option to Turn Lit Leaves On When Holding an Item on Your Cursor, Icon No Longer Lags Behind Cursor Movement NPC Nameplates Can Be Seen Underwater Again Stackable Expendable Items with Charges No Longer Show Out of Charges Once Stacked NPC Names Will No Longer Word Wrap in Title Space of Journal Journal Entries Now Organized by Zone Welcome to Adrullan Note Updated, Converted to Journal Entry, and Launches Journal on First Login Spell Book: Right-Clicking for Spell Set Context Menu No Longer Replaced with Incorrect Menu Pet Commands No Longer Show Empty Parentheses on Hover If Keybinds Aren't Set Guild Invite and Group Invite Dialog Boxes Can Now Queue Without Overwriting Each Other Targets No Longer Have Interactions Menu on Right Click If No Options Exist Input Manager: Transitioning from Chat Should Feel More Responsive Fixed Issue where Reply Shortcut (R) and Other Hotkeys Could Require Extra Press After Using Chat Journal System Portraits and Paperdolls Updated for New Models Journal Quest Button Now Inactive Unless NPC Has Communicated Quest with Player Crafting Fixed Duplicate Recipe on Leatherbinder Grukna After Long Negotiations, Additional Tanning Racks Have Been Added Within Osgul Gathering: You Can Now Both Butcher and Skin a Corpse If the Corpse Rolls Both Gathering: Butchering and Skinning Now Level Up Much Faster Gathering: Slight Bonus for Butchering Higher Level Corpses Fixed Bug with New Crafting Flow where Weight Wouldn't Update When Starting New Batch Coal Now Weighs a Reasonable Amount Instead of Being Light as Air 😄 Salvaging: Failing to Salvage Magical Item Produces Random Number of Essence Shards Salvaging: Fixed Visual Bug When Auto Inventory Filled Existing Stack Tools Can Now Have Skill Requirements Metalworking: Balanced a Few of the Broken Weapon DPS Ratios Metalworking: Added Craftable Beastwarden Claws at Each Tier Metalworking: After Copper, Bronze and Iron Weapons, There Are 3 New Tiers: Crucible Steel, Cobalt and Blue Steel Smelting: Added Recipes for Smelting Cobalt and Lead into Ingots Smelting: Added Recipes for Smelting Limestone into Quicklime, Obsidian into Obsidian Flux, and Cinnabar into Quicksilver Smelting: Added Recipes for Crafting Crucible Steel and Blue Steel into Ingots Metalworking: Added Recipes for Most Tools for All Tiers up to Level 30 Carpentry: Added Recipe for Elder Grip Using Elderwood Jewelcrafting: Added Recipe for Amethyst Tool Edge Harvesting: Skinning and Butchering Now Require Correct Tool for Each 5 Level Range Metalworking: Added Recipes for Crucible Steel Chain, Cobalt Chain and Blue Steel Chain Armor Jewelcraft: Reworked Recipe Skills So Topaz Jewelry Is Between Skill Levels 1 to 100, and Amethyst Is Between 100 and 200 Curing: Added New Recipes for Cured Sturdy Leather, Cured Quality Leather and Cured Full-Grain Leather Leatherworking: Added New Recipes for Sturdy Leather Strap and Sturdy Leather Padding Experience Changes: Formula Changed to Allow Players to Grind on Normal Recipes Spinning: Spread Out Tiers to Match Other Professions Spinning: Added New Raw Plants, Fibers and Threads Tailoring: Added New Fabrics, Cloth Armor and Silk Robes Tailoring/Leatherworking/Metalworking: Added New Recipes for Magic Items in New Crafting Tiers Bushcraft/Tailoring: Added Several New Bandages to the Game Bandages: Added Less Efficient Vendor Sold Line of Bandages Gathering: You Can Now Find Copper and Tin in Greater Areas of Amberfall Gathering: Removed Infinite Nest Spawns in Amberfall Gathering: Iron Ore Can Now Be Found in Withering Shore Some Crafting Attribution Not Working Properly Depending on Method of Retrieval Has Been Fixed Recipe Researching Now Looks in Your Bank as Well as Inventory for Items Used to Unlock Recipes Added Small Bank Box to Carpentry and Copper Nails to Metalworking Fixed Crafting Quests that Asked for Bronze Alloy Right-Clicking or Send to Inventory on Crafting Stations with Full Bags Prompts Option to Send Items to Bank If Bank Is Also Full, Items Will Remain in Station Jewelcrafting: New Recipes for Emerald, Sapphire and Diamond Jewelry Ores Now Found in Deep March Pass Bug Fixes Fixed Bug where Caustics and Heat Diffusion Effects Persisted When Camping to Main Menu NPC Dialogue Types Should No Longer Obscure Each Other Fixed Issue that Would Cause Some NPC Private Dialogue to Not Be Displayed in Dialogue Bubble Fixed Bug where Door State Could Be Incorrect When Zoning into New Area Fixed Bug where Halflings Were Not Targetable / Couldn't Trade with Them Fixed Race Condition where Player May Sometimes Receive "Already Looting a Corpse" Message Black Hair Is No Longer Darker Than a Collapsing Black Hole Fixed Bug where Some Terrain Was Disappearing at Certain Angles Stars Are Visible in the Night Sky Again Improved Night Sky Shader Fixed Combat Music Override on Region Change Subtle Changes to Sun to Make It Look More Like a Cube Fixed Intercept Causing Damage Shields to Fire Twice Water Should No Longer Look Like It Tiles When Viewing from High Up Fixed Animation Profile Generic Idle Hitch by Completing Natural Loop Cycles Fixed Animation Profile Idle-Variant Freeze Retuned Will o' Wisp Animation Profile Fixed Bug where Some Proc Effects Were Showing Double Cast Messages Fixed Server Select Refresh Spam from Duplicating Server Rows Squashed a Couple Bugs in the Vik Riften Quest in Rotwood Fen Mail: Fixed Visual Bug with Attachments When Replying to Another Message Fixed Environmental Profile LOD Animator Override Freezing Legacy Animator Configurations Added Additional Runtime GM Character Capture Tools Solendris: Eliara Naev Correctly Issues Her Quest Reward Greenwood Companion Note Corrected to Give Recipe for Greenwood Black Rat Collar Fixed NPC Scripts: Starter Quests for Beastwarden and War-Wizard No Longer Reference "Spell:" Squashed Another Faction Bug Fixed Issue That Wasn't Allowing Left-Click Looting, Picking Up Non-Stackable Ground Items Added by Scripts, and Quest Items Earned While Disconnecting Getting Sent to Mail Gathering You Can Now Collect Obsidian, Cobalt Ore, Lead Ore, Cinnabar, Duskreed Stalk, Linden Bark, Elderwood Logs and Ironwood from Shadowgrove You Can Now Collect Lead Ore, Cinnabar, Cobalt Ore, Linden Bark and Ironwood from Valley of Giants You Can Now Collect Iron Ore, Limestone, Cobalt, Obsidian, Stinging Nettle, Fellsh, Hardwood and Elderwood from Rockgrove You Can Now Collect Cobalt Ore, Obsidian, Iron Ore, Fellsh and Elderwood in Cliffwood Naze You Can Now Collect Fellsh and Elderwood in the Whistling Glade You Can Now Collect Fellsh, Duskreed and Elderwood in Rotwood Fen Updates to Collectibles in Witherbloom Valley and Talon's Edge Fixed Missing Skinning Groups and Corrected Incorrectly Sized Skinning Groups for Light, Supple, Sturdy and Prime Hides