← All patch notes

Version 0.10.78

October 13, 2026

Content

  • Environmental Profile Pass in Saltmarrow ShoreEnvironmental Profile Pass in Saltmarrow Shore
  • Environmental Profile Fixes for Amberfall and Withering Shore
  • Big Pass on Character Customization Defaults and Options with More Female FeaturesBig Pass on Character Customization Defaults and Options with More Female Features
  • NPCs in the World Now Use Updated Defaults and Appearances
  • Overhauled Music Library with New Mastered Mixes Across All Zones
  • Expanded Music Coverage Across More Golden Road Zones
  • Added Day/Night Forest Music Tracks in Several Woodland Zones
  • New Mountainous Exploration Track in Rockgrove
  • New Swamp Exploration Track in Rotwood Fen
  • New Orc Theme Music Track in Bloodstone Gorge
  • All Solendris Initiate Questlines Now Advise Players to Begin Acta Devotus Much Sooner
  • Players May Now Request Voluntary Memory Wipe by Revisionist Gaelin
  • Additional Sources of Silk Added Around Amberfall
  • Additional Sources of Small and Light Hide Added Around Amberfall
  • The Ministry's Mirror of Xer'Athar Has Achieved Its Final Form
  • Edewae Morelle Now Has a House Befitting His Nature
  • Emaciated Bogjaw Is Now More Difficult
  • Main Path Through Deep March Pass Is Less Dangerous for Those Who Tread Carefully
  • Amberfall Now Has a Designated Exodus Spot
  • Amberfall: Mob Density Has Had Significant Adjustments
  • Rockgrove Has Been Given Substantial Overhaul in Textures and Ground Foliage
  • Solendris/Amberfall: Removed Redundant Leaf Particle Effect Systems
  • Solendris/Amberfall: Improved Visual Effects of the City's Teleport Pads
  • Added Light to the Pelligran Point Light House
  • Leont: Spell-Guards Outside Tempest Academy Recognize You by Class
  • Leont: More Guards Placed Outside Guild Halls Recognize You by Class
  • Solendris/Amberfall: Normalized Drop Rate of Newbie Turn-in Items
  • Added Giant Briar Thorn/Roots to Fernwoven Thicket
  • Saltmarrow Shore Received Full Pass: Mob Level Progression, Camps, Named Mobs, and Itemization
  • Returned Leont Main Theme to Leont Meadows
  • Rotwood Fen's Foliage Completely Redone for Realism and Biome Suitability
  • Edwin Morley's Life and Ultimate Story in Harvest Reach Has Been Fleshed Out
  • Old Lighthouse Light Has Come Back to Life
  • Beastwarden Stables Received a Refresh
  • Dreameater Echoes and Phlegmizer Pustules Continue Polling Actions After Charm Breaks

Class

  • Beastwarden: Companion Now Keeps Earning Exp at Master's Level Instead of Freezing at 0%
  • Beastwarden: Shared Vigor No Longer Requires a Target
  • Cleric: Gentle Remedy Is Now Properly Marked as Single Target
  • Druid: All Druid Ability Lines Have Received a Fresh Set of Icons!
  • Druid: Become Animal Line Now Overrides Any Runspeed Buff on the Player
  • Hex Knight: Leech Strike and Dark Empowerment Are Now on Two Separate Cooldowns
  • Monk: Added 10 New Milestones That Reward Lower Stamina Costs, Better Regen, and Shorter Cooldowns
  • Monk: Discipline Skill Rework - Now Improves by Using Combat Abilities Instead of LevelingMonk: Discipline Skill Rework - Now Improves by Using Combat Abilities Instead of Leveling
  • Monk: Iron Shirt Has a Brand-New Visual Effect!Monk: Iron Shirt Has a Brand-New Visual Effect!
  • Monk: Walk Without Disturbance Now Unlocks at 100 Discipline Instead of Level 10
  • Rogue: Updated Description and Error Messages of Seething Lunge - Being Behind Target Increases Damage
  • Summoner: Merge Element Ability Line No Longer Incorrectly Locks Global Cooldown When Unsuccessful

Systems

  • Updated API so People Can Login and Download Client
  • Summoner Attunement Moved to Player Window UI ElementSummoner Attunement Moved to Player Window UI Element
  • Provoke Now Gives Better Feedback When It Fails
  • Improved Visual Lighting of the Game
  • Caster and Priest NPCs Now Have Reduced Hitpoints and Armor Class
  • You Can Now Click-through Players to Interact with NPCs and Crafting Stations
  • Other Players Can Now See Weapon Particles
  • Improved Visual Look of Volumetric Clouds
  • Fixed Various Mass Made Items to Only Sell in Stacks of 20 for Reasonable Price
  • Mining and Lumberjacking Now Have Sounds
  • Adjusted Voxel Groups on Many Voxels to Help Summoners with Attunement Bonus
  • Turning in Place Will No Longer Cancel Other Full Body Animations Like Harvesting
  • Reworked Ghost/Spectral Models Internally
  • You Can Now Feed Beastwarden Pets No Drop Food Items
  • Beastwarden Companion Abilities Work Properly Now

Interface

  • Fixed Bug where Pressing Escape Wouldn't Close Player Inspect Window
  • Adjusted Sort Order of "Last Online" and "Joined" Columns in Guild Tab
  • Corrected Zone Name in Crafting Resources Window to Better Match Station's Location
  • Fixed Leader Set Decision Time Dropdown in Game Options Window
  • Skill Window Now Has Headers and Is Sorted by Category
  • Vendor/Merchant Window Contents Can Now Be Filtered by Item Name
  • Fixed Typo on the Avoidance Tooltip
  • Debug Message Including All Added Screen Resolutions on Login Has Been Removed
  • Canopies Got Slight Visual Improvement
  • Added Option to Turn Lit Leaves On
  • When Holding an Item on Your Cursor, Icon No Longer Lags Behind Cursor Movement
  • NPC Nameplates Can Be Seen Underwater Again
  • Stackable Expendable Items with Charges No Longer Show Out of Charges Once Stacked
  • NPC Names Will No Longer Word Wrap in Title Space of Journal
  • Journal Entries Now Organized by Zone
  • Welcome to Adrullan Note Updated, Converted to Journal Entry, and Launches Journal on First Login
  • Spell Book: Right-Clicking for Spell Set Context Menu No Longer Replaced with Incorrect Menu
  • Pet Commands No Longer Show Empty Parentheses on Hover If Keybinds Aren't Set
  • Guild Invite and Group Invite Dialog Boxes Can Now Queue Without Overwriting Each Other
  • Targets No Longer Have Interactions Menu on Right Click If No Options Exist
  • Input Manager: Transitioning from Chat Should Feel More Responsive
  • Fixed Issue where Reply Shortcut (R) and Other Hotkeys Could Require Extra Press After Using Chat
  • Journal System Portraits and Paperdolls Updated for New Models
  • Journal Quest Button Now Inactive Unless NPC Has Communicated Quest with Player

Crafting

  • Fixed Duplicate Recipe on Leatherbinder Grukna
  • After Long Negotiations, Additional Tanning Racks Have Been Added Within Osgul
  • Gathering: You Can Now Both Butcher and Skin a Corpse If the Corpse Rolls Both
  • Gathering: Butchering and Skinning Now Level Up Much Faster
  • Gathering: Slight Bonus for Butchering Higher Level Corpses
  • Fixed Bug with New Crafting Flow where Weight Wouldn't Update When Starting New Batch
  • Coal Now Weighs a Reasonable Amount Instead of Being Light as Air 😄
  • Salvaging: Failing to Salvage Magical Item Produces Random Number of Essence Shards
  • Salvaging: Fixed Visual Bug When Auto Inventory Filled Existing Stack
  • Tools Can Now Have Skill RequirementsTools Can Now Have Skill Requirements
  • Metalworking: Balanced a Few of the Broken Weapon DPS Ratios
  • Metalworking: Added Craftable Beastwarden Claws at Each Tier
  • Metalworking: After Copper, Bronze and Iron Weapons, There Are 3 New Tiers: Crucible Steel, Cobalt and Blue Steel
  • Smelting: Added Recipes for Smelting Cobalt and Lead into Ingots
  • Smelting: Added Recipes for Smelting Limestone into Quicklime, Obsidian into Obsidian Flux, and Cinnabar into Quicksilver
  • Smelting: Added Recipes for Crafting Crucible Steel and Blue Steel into Ingots
  • Metalworking: Added Recipes for Most Tools for All Tiers up to Level 30
  • Carpentry: Added Recipe for Elder Grip Using Elderwood
  • Jewelcrafting: Added Recipe for Amethyst Tool Edge
  • Harvesting: Skinning and Butchering Now Require Correct Tool for Each 5 Level Range
  • Metalworking: Added Recipes for Crucible Steel Chain, Cobalt Chain and Blue Steel Chain Armor
  • Jewelcraft: Reworked Recipe Skills So Topaz Jewelry Is Between Skill Levels 1 to 100, and Amethyst Is Between 100 and 200
  • Curing: Added New Recipes for Cured Sturdy Leather, Cured Quality Leather and Cured Full-Grain Leather
  • Leatherworking: Added New Recipes for Sturdy Leather Strap and Sturdy Leather Padding
  • Experience Changes: Formula Changed to Allow Players to Grind on Normal Recipes
  • Spinning: Spread Out Tiers to Match Other Professions
  • Spinning: Added New Raw Plants, Fibers and Threads
  • Tailoring: Added New Fabrics, Cloth Armor and Silk Robes
  • Tailoring/Leatherworking/Metalworking: Added New Recipes for Magic Items in New Crafting Tiers
  • Bushcraft/Tailoring: Added Several New Bandages to the Game
  • Bandages: Added Less Efficient Vendor Sold Line of Bandages
  • Gathering: You Can Now Find Copper and Tin in Greater Areas of Amberfall
  • Gathering: Removed Infinite Nest Spawns in Amberfall
  • Gathering: Iron Ore Can Now Be Found in Withering Shore
  • Some Crafting Attribution Not Working Properly Depending on Method of Retrieval Has Been Fixed
  • Recipe Researching Now Looks in Your Bank as Well as Inventory for Items Used to Unlock Recipes
  • Added Small Bank Box to Carpentry and Copper Nails to Metalworking
  • Fixed Crafting Quests that Asked for Bronze Alloy
  • Right-Clicking or Send to Inventory on Crafting Stations with Full Bags Prompts Option to Send Items to Bank
  • If Bank Is Also Full, Items Will Remain in Station
  • Jewelcrafting: New Recipes for Emerald, Sapphire and Diamond Jewelry
  • Ores Now Found in Deep March Pass

Bug Fixes

  • Fixed Bug where Caustics and Heat Diffusion Effects Persisted When Camping to Main Menu
  • NPC Dialogue Types Should No Longer Obscure Each Other
  • Fixed Issue that Would Cause Some NPC Private Dialogue to Not Be Displayed in Dialogue Bubble
  • Fixed Bug where Door State Could Be Incorrect When Zoning into New Area
  • Fixed Bug where Halflings Were Not Targetable / Couldn't Trade with Them
  • Fixed Race Condition where Player May Sometimes Receive "Already Looting a Corpse" Message
  • Black Hair Is No Longer Darker Than a Collapsing Black Hole
  • Fixed Bug where Some Terrain Was Disappearing at Certain Angles
  • Stars Are Visible in the Night Sky Again
  • Improved Night Sky ShaderImproved Night Sky Shader
  • Fixed Combat Music Override on Region Change
  • Subtle Changes to Sun to Make It Look More Like a CubeSubtle Changes to Sun to Make It Look More Like a Cube
  • Fixed Intercept Causing Damage Shields to Fire Twice
  • Water Should No Longer Look Like It Tiles When Viewing from High UpWater Should No Longer Look Like It Tiles When Viewing from High Up
  • Fixed Animation Profile Generic Idle Hitch by Completing Natural Loop Cycles
  • Fixed Animation Profile Idle-Variant Freeze
  • Retuned Will o' Wisp Animation Profile
  • Fixed Bug where Some Proc Effects Were Showing Double Cast Messages
  • Fixed Server Select Refresh Spam from Duplicating Server Rows
  • Squashed a Couple Bugs in the Vik Riften Quest in Rotwood Fen
  • Mail: Fixed Visual Bug with Attachments When Replying to Another Message
  • Fixed Environmental Profile LOD Animator Override Freezing Legacy Animator Configurations
  • Added Additional Runtime GM Character Capture Tools
  • Solendris: Eliara Naev Correctly Issues Her Quest Reward
  • Greenwood Companion Note Corrected to Give Recipe for Greenwood Black Rat Collar
  • Fixed NPC Scripts: Starter Quests for Beastwarden and War-Wizard No Longer Reference "Spell:"
  • Squashed Another Faction Bug
  • Fixed Issue That Wasn't Allowing Left-Click Looting, Picking Up Non-Stackable Ground Items Added by Scripts, and Quest Items Earned While Disconnecting Getting Sent to Mail

Gathering

  • You Can Now Collect Obsidian, Cobalt Ore, Lead Ore, Cinnabar, Duskreed Stalk, Linden Bark, Elderwood Logs and Ironwood from Shadowgrove
  • You Can Now Collect Lead Ore, Cinnabar, Cobalt Ore, Linden Bark and Ironwood from Valley of Giants
  • You Can Now Collect Iron Ore, Limestone, Cobalt, Obsidian, Stinging Nettle, Fellsh, Hardwood and Elderwood from Rockgrove
  • You Can Now Collect Cobalt Ore, Obsidian, Iron Ore, Fellsh and Elderwood in Cliffwood Naze
  • You Can Now Collect Fellsh and Elderwood in the Whistling Glade
  • You Can Now Collect Fellsh, Duskreed and Elderwood in Rotwood Fen
  • Updates to Collectibles in Witherbloom Valley and Talon's Edge
  • Fixed Missing Skinning Groups and Corrected Incorrectly Sized Skinning Groups for Light, Supple, Sturdy and Prime Hides