← All patch notes

Version 0.10.73

July 14, 2026

Content

  • Osgul City Quest Added - Visit Your Class Trainer to Learn How to Preserve Frostfall!Osgul City Quest Added - Visit Your Class Trainer to Learn How to Preserve Frostfall!
  • Adjusted Difficulty of Mobs in Withering Shore
  • Alpha Wolf Baern Now Assists His Brothers and Sisters
  • Caelithar Virellan No Longer Loops Dialogue After Quest Item Received
  • Litan Has Slightly Higher Spawn Chance
  • Wreck of the Vaelindor Mob Levels Adjusted Downward in Saltmorrow Shore
  • Legion Has Increased Its Ranks - Sentinels Now Watch from Walls and Towers Around Solendris
  • Cleaned Up Spawn Points in Solendris Headless Cave and Spider Cave
  • Solendris Sentinels Are No Longer 8 Feet Tall
  • Rockgrove Landmarks Made Much More Imposing
  • Turkeys Are Not Undead - Again. We Mean It This Time
  • Added Audio to Waterways and Lakes in Valley of Giants
  • Added Audio to Waterways and Lakes in Solendris
  • Enlarged Fuzzy Targeting Area of Orcs
  • Added Initial Audio Pass on Orcs
  • Added Attachment Points (Arrows, etc.) to Orc Model
  • Added Mining and Additional Gathering Sounds to Elf
  • Added Human Female Voicing to Elf Pending Custom

Class

  • Bard: Can Now Delete Medleys and Reorder ThemBard: Can Now Delete Medleys and Reorder Them
  • Bard: Added Another 15 Medley IconsBard: Added Another 15 Medley Icons
  • Cleric: Invulnerability Now Prevents Any Detrimental Spell from Landing
  • Cleric: Updated Description of Restoring Pulse Line to Clarify It's a Group Spell
  • Druid: New Spell - Cloak of Leaves (Level 4) Self Only Invis
  • Druid: Nature's Veil Changed to Level 12, Single Target Invis
  • Druid: New Spell - Animal Camouflage (Level 1)
  • Enchanter: New Spell - Dispel Net (Level 19) - Targeted AE Dispel
  • Enchanter: Dispel Moved Earlier (Level 12 → 5)
  • Enchanter: New Spell - Invisibility Can Be Cast on Others (Level 16)
  • Paladin: Dispel Moved Later (Level 12 → 19)
  • Paladin: Your Trainer Now Offers Dodge at Level 4
  • Paladin: Selfless Grace Line Mana Cost Increased 40-50% at Each Tier
  • Ranger: New Spell - Animal Camouflage (Level 5)
  • Rogue: Changed Stealth Skillups to Reward Perception Checks Where You Don't Get Noticed
  • Shaman: Fixed Spirit Surge So It Actually Does Something Now
  • Shaman: Changed Minor Constitution Curse into New Line - Burden (Level 2), Depletion (Level 9), Diminution (Level 15), Hinderance (Level 22), Attrition (Level 30)
  • Shaman: New Spell - Commune II (Level 24)
  • Shaman: Changed Earthen Soul Line into Constitution of the Bear (Level 2), Constitution of the Rhino (Level 12), Constitution of the Elephant (Level 21)
  • Shaman: Boon Line Now Also Grants Constitution Buffs
  • Shaman: Added Ability Totem of Light (Level 9) to Light Up Large AreaShaman: Added Ability Totem of Light (Level 9) to Light Up Large Area
  • Patch screenshot
  • Shaman: Fixed Bug That Allowed 2 Bugged Stacks of Totems When Placing New Totems Near Edge of Old Ones
  • Shaman: New Spell Line - Chitteryx's Touch (Level 6), Chitteryx's Grasp (Level 17), Chitteryx's Hold (Level 28) - Lowers All Resists
  • Shaman: You Now Have a Totems Window Showing All Active Totems, Configuration and Time LeftShaman: You Now Have a Totems Window Showing All Active Totems, Configuration and Time Left
  • Shaman: New Spell - Cloak of Leaves (Level 8) Self Only Invis
  • Shaman: Nature's Veil Changed to Level 16, Single Target Invis
  • Shaman: New Spell - Animal Camouflage (Level 5)
  • War Wizard: Imbue Ice (Level 12) Now Gives Chance to Proc Vexx's Enlightenment for Mana RegenWar Wizard: Imbue Ice (Level 12) Now Gives Chance to Proc Vexx's Enlightenment for Mana Regen
  • Patch screenshot
  • War Wizard: Adjusted Ratios of Mana Shield to Work Better with Imbue Ice
  • War Wizard: Dispel Moved Earlier (Level 12 → 5)
  • War Wizard: Mana Shield Now Stacks with Yanus' Protection
  • War Wizard: Fixed Bug Where After Shield Was Destroyed Using Mystical Discharge, You Could Still Shield Strike
  • War Wizard: Gets Sense Magic Spell at Level 7
  • Warrior: New Combat Ability - Bulwark of Steel (Level 17) - 100% Riposte Chance, 10 Minute Reuse
  • Wizard: New Heat Management Ability - Crystalline Focus I (Level 5) - Damage Absorb Prevents Going Over 6 Heat While Active
  • Wizard: New Heat Management Ability - Arcane Vent (Level 9) - Instantly Vents All Heat, Grants Immunity to Fire Feedback Damage, 2 Minute Cooldown
  • Wizard: New Heat Management Ability - Thermal Shock (Level 15) - Requires 7+ Heat, Massive Damage That Scales with Heat Over 7 and Wizard Level, 10 Minute Cooldown
  • Wizard: New Heat Management Ability - Frozen Core (Level 14) - Converts All Current Heat into Mana, 10 Minute Cooldown
  • Wizard: Increased Cooldown Time of Lightning Shock Line
  • Wizard: Lightning Shock Line Is Now Properly Instant CastWizard: Lightning Shock Line Is Now Properly Instant Cast
  • Wizard: New Spell - Invisibility Can Be Cast on Others (Level 12)
  • Wizard: Added Missing Mana Flux II Spell to Wizard Spell Vendors

Systems

  • Expanded the Number of Blocks That Adrullan Can Support #blockmaxxing
  • Spells That Do Not Trigger Global Cooldown Can Now Be Cast Immediately After Normal Spell
  • Slightly Reduced Resist Rate of Attack Speed Slow Spells
  • You Now Have 100 Character Slots per Account Instead of 8You Now Have 100 Character Slots per Account Instead of 8
  • Characters Can Now Be Flagged as 'Rename Required' for Server Merge Collisions and Customer SupportCharacters Can Now Be Flagged as 'Rename Required' for Server Merge Collisions and Customer Support
  • Some Mechanics Now Work on Green Con NPCs: Codex of Profane Zeal, On Get Hit Procs, Soul Tithe
  • NPC Strength Now Has Greater Impact on NPC Max and Min Melee Damage
  • NPC Constitution Now Has Greater Impact on NPC Hitpoints
  • Fixed Bug Where Dispel Would Not Always Remove Beneficial Spell from Target
  • Added Spell: Dispel II - Randomly Removes 2 Beneficial Effects from Target
  • Added Dispel II to Class Vendors Who Had Access to First Version
  • Every NPC That Dies Now Puts Detailed Parsing Data in Database for Balancing Analysis
  • New Spell: Hardened Vision (Level 15) for Cleric/Druid/Shaman Prevents Blindness - 1% Chance to Use Sage's Eye Mushroom on Cast
  • Added Proper Support for Instant Cast Spells
  • Spell Darkened Veil (Invis Undead) Duration Increased from 1 Minute to 3 Minutes
  • Hex Knights Now Get Darkened Veil at Level 8
  • Spell Cloak of Invisibility Duration Increased from 1 Minute to 3 Minutes
  • Fixed Bug Preventing Resist Debuffs from Properly Stacking on NPCs
  • All Invisibility and Invisibility to Undead Spells Now Have Small Chance to Break Early with WarningAll Invisibility and Invisibility to Undead Spells Now Have Small Chance to Break Early with Warning
  • Ground Spawns Available Immediately Upon Server Restart
  • New Mechanic: Sense Magic - NPCs Now Show Information on What Spell They Are Casting Above NameplateNew Mechanic: Sense Magic - NPCs Now Show Information on What Spell They Are Casting Above Nameplate
  • Pure Casters and Priests Get Sense Magic at Level 3
  • Now Show Heal Power and Spell Power on Character Window for Warrior, Rogue and Monk
  • Updated Tooltips and Allowed More Stats Area in Character Window to Scroll
  • Heal Power Now Enhances Healing from Bandages
  • Can No Longer Trade Portable Crafting Stations with Items in Them
  • Fixed Bug Where Self Found Players Could Trade with Each Other in Certain Cases
  • Fixed Bug Where NPCs Would Spam Heals with No Cooldown
  • Fixed Bug Where NPCs Wouldn't Assist Each Other When Fighting Something They Are Not Aggressive Towards
  • Solendris Daily Show Trials Are Back from Hiatus at 12 Noon in Central Courtyard
  • Added Feature for Entity Animation Events to Fire Optional Camera Shake Events (Giant Footsteps)

Interface

  • Recipe Book Search by Skill Now Uses Dropdown Instead of Textbox
  • Momentum of Player Now Considered When Sitting or Feigning on Low Friction Voxels
  • Sitting or Feigning Above Static Object That Despawns Now Applies Gravity Appropriately

Quests

  • Judicator Olyndris Now Accepts Acta Devotus Turn-In Step
  • Elf Wizard Initiate Questline: Clarified Directions and Updated Art for Collectables
  • High Elder Nargol Script Cleaned Up to Prevent Being Locked Out of Progressing Certain Quests
  • Aelric Greensward No Longer Has Issues Accepting Quest Hand-Ins
  • Reinstated Quest: Judicator Seraphel Claims Someone Has Been Fouling Waters Around Solendris with Sacrilegious Coin Offerings
  • Reinstated Quest: Corvin Dalious Needs Your Assistance in Helping His Wife Recover from Light Memory Alteration
  • Reinstated Quest: Eliren's Sister Is in a Bit of a Jam - You Can Now Help Decide Her Fate
  • Reinstated Quest: What Has Elanwe Been Writing in That Diary of Hers?
  • Reinstated Quest: Silas Quill Isn't Sure Where His Employee Has Gotten To
  • Halfling Bard Quest No Longer Skips Two Steps at Beginning
  • Zorynah Now Properly Completes Her Quest When You Turn In Vale Den Mother's Head
  • Final Part of Conell Adrec's Questline Now Activates

Bug Fixes

  • Patchstitch Wrap Cloak Recommended Level Adjusted
  • Fixed a Bug That Caused Crashes on Ballast
  • Fixed Bug Where Players Were Unable to Harvest Wild Beehives Near Solendris