← All patch notes

Version 0.10.57

March 7, 2026

Content

  • Moorhaven Crossing Populated with Standard Ambient NPCs
  • Ardent Vale Outskirts Populated with Standard Ambient NPCs
  • Some Trees in Shadowgrove Have Been Spotted Walking Around
  • Leash Distance for Pellswin Fields Increased
  • Reduced Plunder Required for 2nd to Last Step of Halfling Warrior Initiate Quest
  • Reduced Level of Ogre Poachers and Named in Ardent Vale
  • Reduced Damage on Fur-Covered Greatbow
  • Model Assigned to Poacher Chainwrap
  • Model Assigned to Birdskull Necklace
  • Cloverhacker Now Has Damage and Speed
  • Conor O'Leary's Water-Tosser Should Now Toss Water
  • Tracker Rion Will Now Accept Required Quest Item
  • Halfling Class Quest Trainers No Longer Eat Extra Items Turned In
  • Chipped Handaxe Model Updated to an Axe
  • Northernmost Keep Gate Adjusted for Players to Pass Through Without Being Stuck

Class

  • Beastwarden: Your Pet Abilities Are Now Saved Between Sessions
  • Beastwarden: Pet Window Now Shows Your Pet AbilitiesBeastwarden: Pet Window Now Shows Your Pet Abilities
  • Cleric: Deep Remedy (20) Added to Spell Vendor
  • Druid: Slightly Reduced Mana Cost of Entangling Web
  • Necromancer: Dread Healer Pet Removed from Standard Cleric NPC Spell List and Moved to Its Own Spell List
  • Necromancer: Dread Vanguard Hate Proc Increased in Hate Amount and Proc Chance
  • Necromancer: Raise Minion Line of Spells Made Unresistable
  • Ranger: Introducing Quiver System
  • Ranger: Players Can Now Quickly Load, Unload, and Select Arrow Types in a QuiverRanger: Players Can Now Quickly Load, Unload, and Select Arrow Types in a Quiver
  • Patch screenshot
  • Patch screenshot
  • Ranger: Selector Bar Grows to Size of Quiver with Click-and-Drag Hotbar Support
  • Ranger: Quivers Allow Arrows to Be Stacked Higher than Max Stack Quantity
  • Ranger: Simple Quiver Added to Ranger Initiate Questline Rewards
  • Ranger: Mark of the Sky Reduced Cast Time from 4 to 2 Seconds and Increased Recast from 4 to 6 Seconds
  • Shaman: Totem Ability Descriptions Updated to Reflect Benefits Are Received by Group Members
  • Shaman: Totems No Longer Require You to Face Them to Deploy
  • Shaman: Totems Can Now Be Placed Closer to Fires
  • Shaman: Failed Totem Deployment No Longer Takes Stamina or Starts Cooldown
  • Wizard: Hex Rend Line Now Strips All Hex Debuffs and Has Increased Damage

Systems

  • Added Turn in Place Shuffle Step Animations for Default Locomotion
  • Most Combat Abilities Now Check Line of Sight
  • NPC Casted Mind Lock Reduced from 11 Ticks to 5 Ticks
  • Players Who Are Invisible/Stealthed Can Now Be Seen by Group Members
  • Dispel Abilities Now Suppress Buffs Temporarily Instead of Permanently Removing Them
  • Pet HP and Damage Scaling Adjusted to Follow Level-Based Curve After Level 10
  • NPCs Will Factor in Runspeed Buffs When Fleeing
  • Global Bump to Player Mitigation with Increased Tank Multiplier
  • Ground Target Spells Now Work in PvP
  • Campfire Placement Reticle Now Matches Effect Radius of 5 Blocks
  • Social Window Now Available via "P" or /social Command
  • Friends Tab Added to Manage Friends List
  • LF Group Tab Added to Manage LFG Options
  • LF Players Tab Added to Manage LFP OptionsLF Players Tab Added to Manage LFP Options
  • Patch screenshot
  • Patch screenshot
  • Patch screenshot
  • Patch screenshot
  • Patch screenshot
  • Who Tab Added to Search and Filter Players by Class, Name, Zone
  • Ignore Tab Added to Track, Add, and Remove Ignored Players and Accounts
  • Recent Tab Added to Filter and Search Players You've Interacted with in Last 7 Days

Interface

  • Better Buff Duration Text on Spell Bar Hover
  • Stable Screen No Longer Shows Placeholder Data When Opened with No Pets
  • Fenla No Longer Shows 'Unknown' Server on Escape Window

Crafting

  • Part 1 of Leatherworking Structure Pass Completed
  • Leather Accessories Moved to Raw Leather Grouping Logic
  • Weight of Raw Leather Accessories Reduced Slightly
  • Raw Leather Set Added
  • Copper Chain Belt Updated to Reflect New Crafting Family
  • Studded Leather Set AC and WT Adjusted
  • Studded Leather Shoulderpads and Studded Leather Gorget Added
  • Bronze Chain Belt and Bronze Chain Muffler Added
  • Bronze Plate Belt and Bronze Plate Pauldrons Added
  • Fish Bone Leather Set AC/Stats Adjusted
  • Woven Leather Set and Accessories Added
  • Iron Chain Belt, Muffler, and Veil Added
  • Iron Plate Pauldrons and Iron Plate Visor Added
  • Fangcaller Set AC/Stats Adjusted
  • Leather-Bound Tome Added
  • New Weapons Added: Leather Knuckleduster and Fish Bone Cestus
  • Leatherworking Structure Pass Part 2 Completed
  • Fish Bone Bagh Nakh Added
  • Leather-Bound Book Cover Added
  • Leather Grip Added
  • Braided Leather Strap Added
  • Supple Leather Padding Added
  • Layered Leather Backpack Added
  • Gray Wolf Hood Stats Adjusted to Match New Skill Req
  • Turtaguard Stats Adjusted to Match New Skill Req
  • Vale Matron Leggings Stats Adjusted to Match New Skill Req
  • Skill Requisite Changes Across the Board
  • Fletching: Emberflight Arrow and Crystal Frost Arrow Recipes Added
  • Fletching: Poison Tip Arrow Proc Now Scales with Player Level and Changed Proc Rate
  • Fish Bone Leather Quiver Recipe Added
  • Throwing Items Now Actually Throwable: Throwing Spear, Iron Throwing Knife, Bronze Throwing Knife, Bottombrook Brick, Conjured: Frozen Shurikens, Frozen Mammoth Dung

Bug Fixes

  • Fixed Bug where New Invisibility Shaders Were Not Loading Properly
  • Fixed Bug Causing New Shaman Boon Spells to Be Self Only
  • Fixed Bug where Some Player States Were Retained When Camping and Coming in as Another Character
  • Fixed Bug where Trading Could Cause Issues with Item Ownership, Resulting in Inventory Bugs