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Content
- Talon's Edge: Added an NPC Training Script for Coalition Troops
- Northern Talon's Edge Foothold Established with Regular Patrols to the Docks
- Pineyearn Forest: Increased Common NPC Populations between Lake of Lost Light and Talon's Edge
- New Quest NPC Thessara Wyrdleaf now Found within the Pineyearn Lyrch Caves
- Former Level 30-31 Harpies Reduced to Max Level 20 and Added to Appropriate Loot Tables
- Fieldmarshal Theras now Level 20 and her Loot Table Includes her Head
- Killing a Coalition Member now Applies a Flat -2 Hit to all Coalition NPCs
- Leont Meadows Lake: New Daily Fishing Tournament Hosted by Grent Belmoor
- Cliffwood Naze: The Coalition has Opened the Fellwood Plain Mining Quarry
- Coalition Recruitment Office Reopened for Enlistment at Leont City Hall, Osgul North Gate, and Willowbrook Mayor's Home
- Harvest Reach / Cliffwood Naze: Haunchy Sightings Increased, Yarly Starweave's Stories Appear True
- Fellwood Plain: Questlines Added for the Mess Hall Chef and Head Clerk Moira. Foremen Introduced, Productivity Up, Mine Incidents Up
- Greenwood Cover: Tracker Corven now Scouts Coalition Mining Operations in Felwood Plain
- Cliffwood Naze: A New Wing of Mountain Harpies has Established Dominance, Harpies of the Naze are Roosting
- Cliffwood Naze: The Region now Contains Displaced Animals, Invasive Species, and Fellers who Didn't Take Enough Precaution
- A Sect of Geomancers called The Faultseekers have Landed in Eastern Adrullan in Search of the Mythical Scar of Yanus
- A Group of Coalition Deserters have Taken Refuge along the Beaches, Embracing Dancing, Drinking, and Debauchery
- Zone Rename: "Pineyearn Lyrch Cave" is now Officially Lyrchden
- Lyrchden Received Propping and Visibility Improvements
- Reduced Excessive Sunlight in Silent Shelf to Fix Snow Glare
Crafting
- New Multi-Step Crafting Questlines Offering Comprehensive Progression Across all 16 Trades:
- Leont: Caireal O'Leary
- Osgul: Kragmok
- Underbrook: Dessa OvMarne
- Jewelcrafting: Added 21 New Amethyst Recipes
- Crafting Restrictions/Changes:
- You can no longer Start Crafting while Distracted (Vendoring, Training, Trading, Casting, Bind-Wounding, etc)
- You can no longer Give NPCs Items while Distracted
- You can no longer Craft Recipes that would Result in a UNIQUE Item You Already Possess
- Fixed a Bug where NPCs couldn't Accept and then Return the Same Unique Item
Class
- Enchanter/Bard: Charm Stability Significantly Increased, Dungeon Mobs' Charm Resist Modifier Greatly Reduced
- Beastmaster:
- Costs and Sustain Tuned, New Abilities and Spell Lines Added
- Coordinated Strike Deals Bonus Damage when You and Your Pet Attack from Opposite Sides
- Wildstrike and Wildcleave now Grant Agility and Dexterity only, Strength Removed
- New Spell Wildcleave (20) as an Upgrade to Wildstrike (11)
- Expanded Buff Ecosystem (Added to NPC Spell Lists):
- Enchanter: Gilded Tongue I (3), II (13). Mind Expansion I (2), II (12), III (20)
- Paladin: Gilded Tongue I (8), II (19)
- Shaman: Strength, Wisdom, Dexterity, and Agility Buff Lines Added. Star Soul Increased, New Nova Soul (13)
- Ranger: Gains Shaman Wis/Dex/Agi Lines at 8, 9, 19, 20
- War Wizard: Arcane Might (7), Arcane Strength (15). Arcane Speed (5), Arcane Impulse (15)
- Wizard: Mind Expansion (8, 18, 26). Clear Mind, Luminous Mind, Flowing Mind (11, 19, 30)
- Druid: Lunar Might now Stacks with Strength Buffs
- Druid NPCs now use the Flourish Line
- Shaman NPCs now use the Medicant and Husk Lines
- Shaman: Totem System Polished, New Totems Replace Old Spells
- Summoner: Pet Spells for Levels 16 and 20 now Available, Fire Aspects' Elemental Bolt Adjusted
- Monk: Stone Stance Base Damage Lowered
- Rogue: Fixed Stealth Feedback Message when Used in Combat
Systems
- All NPC Crowd Control Spells now have a Base 20-Second Recast
- Players can now Partially Resist NPC Nukes
- Players can now Break Roots, Snares, Mez, and Fear Early via Tick-Based Resist Checks
- Sitting or Meditate Bonuses only Apply if Seated for the Full Tick
- Weapons Given to Pets Cap their Damage at 150% of their Natural Auto-Attack
- Debuffing now Properly Awards Faction Hits
- New Characters Begin with the Beekeeping Skill
- Falling Through the World now Sends You to the Zone's Safe Point instead of Your Bind
- Certain NPCs and Encounters can be Loot-Locked to a Player, Group, or Guild until Free-for-All Timer Expires
- Inviting Someone to Your Group Immediately Gives them Loot Rights on Corpses You can Loot
- Abilities now Correctly Scale Against Target Level (Less Damage vs Higher-Level Enemies)
- Fixed Hand-to-Hand Scaling so Total Base Damage + Modifier are Both Considered
- Client now Sends JWT in Authorization Header, Refreshes Every 30 Seconds
- Cleaned Up LogoCrossfade Coroutine to Prevent Memory Leak
- Upgraded Project to Unity 6.2
UI/UX
- Inspect Window: Fixed Duplicate Items Appearing when Inspecting Multiple Players
- Added Clear Combat Message when Stunned
- Fixed Hotbar and UI Resets when Swapping Characters
- Fixed Movement Getting Stuck when the Client Loses Focus
- Blade Turn Tooltip Updated to Reflect Latest Mechanics
- Fixed Critical Lull Resists Giving No Player Feedback
- Fixed NPC Emotes Displaying as Quest Dialogue
- DoT Flavor Text now only Appears Once when Landing, not Each Tick
- Salvaging UX: Right-Clicking Salvaging Tools now Toggles the Window
Bug Fixes
- Fixed a Bug where Fuel could Transform into Another Fuel Item at the Smelting Forge
- Fish Bone Leather Boots Recipe no longer Teaches Sleeves
- Talon's Edge Coalition Encampment: Fixed Prop Sizing and Removed an Unintended Interactable
- Eleak the Sly no longer Grants Double XP for Poisoning the Cask
- Fixed NPCs on Random Paths not Moving Properly
- Fixed Mobs Hovering Around Feigned Players
- Fixed Cases where Charmed NPCs Buffed or Healed Former Allies
- Fixed Unlimited Turn-In Exploit with Sentina Varin
- Fixed Various Dialogue and Tooltip Typos
- Corwyn MekElhenney's Name Corrected Across all References
- Brookbugle Model Corrected
- Quartermaster Dinfos now Grants XP per Item Turned in instead of a Capped Total
- Player Traps no longer Trigger Incorrect Bonus Damage
- Environment Profiles now Properly Reset when Camping and Zoning Back into the Same Area