← All patch notes

Version 0.10.18

July 1, 2025

Introducing Halfling Ranger

  • Hailing from the Dunnock Hills, these hardy halflings, belonging to the Hillwatcher guild, protect the Eastern front of the Ardent Vale from invasion, and monitor the hamlet of Ehrensdale for any threats. Enemies of the Halflings should beware the many towers of the Hillwatchers, and the settlement they train their rangers from.

Content

  • Adjusted All Starting Quests for Rewards, Balance, and Content
  • Rockclaw's Loot has been Updated to Reflect his New Found Strength
  • Some Harvestable Nodes can now Trigger Special Events
  • Leont Honey Tart now Gives an Experience Bonus when Fighting in Leont Meadows
  • Halfling Smoothie now Gives an Experience Bonus when Killing Halflings
  • Trap Levels in Harbourview have been Increased
  • Added Copper Hammer Head to Smelting Trainers
  • Removed the Need for Clay Mold for Copper Ingots - Bronze Requires Clay Mold and Iron Requires a Hardened Clay Mold
  • Reduced Level of young seals in Frostfall Foothills
  • Adjusted Waveflipper Loot and Increased Difficulty
  • Adjusted Ogre Mating Club
  • Adjusted Osgul Warrior Initiate Quest Rewards
  • Halfling Books Written: "Maorglyph, Maorstone, and Maor", "Tricks & Traps I: The Effect", "Tricks & Traps II: Hill Warfare", "Tricks & Traps III: The Cause"

Class

  • Druid: Renamed Briar Spikes to Razorleaf
  • Enchanter: Spread Out and Added More Spells up to Level 20
  • Monk: Feign Death is no longer Skill Based. It Factors Level, Agility, and the Number of NPCs that are Aggroed to you.
  • Rogue: Sense Traps now has a Formula Attached to the Skill which is Based on your Level and Intellect Stat vs. the Level of the Trap
  • Rogue: Abilities are now Spread Out. Additionally, they have been Given Some New Abilities for Players to Test and Provide Feedback with
  • Rogue: Stealth now Auto-Crouches you. Hitting Stealth Again or Turning Off Crouch will Break your Invis State
  • Shaman: Husk and Carapace Duration Increased
  • Shaman: Thrombrosia Recast Time Decreased
  • Summoner / Wizard: Renamed Fiery Redress to Protection of Rytren I and Fiery Carapace to Protection of Rytren II
  • Wizard: Doze Cast Time Reduced, Cooldown Increased
  • Wizard: Revamp of Single Target Direct Damage Spells from 1 to 20
  • Wizard: Increased Duration of Mana Flux and Freeze
  • Wizard: Meadows Gateway Changed from Level 4 to 7
  • Wizard: Frost Wave now has a Weak Snare Component
  • Wizard: Unbound Focus Changed from Level 14 to 10
  • Wizard: Expanded Freeze Line to Include Icelock and Frostroot
  • Wizard: Renamed Explode to Rain of Flames and Added an Upgrade at Level 15: Rain of Fire
  • Wizard: Added Upgrade to Heat Swell at Level 19: Emberwake
  • Wizard: Added Upgrade to Forget at Level 20: Memory Void
  • Wizard: Mana Flux Gives the Wizard Mana Back No Matter Who Kills, with Bonus Mana if a Wizard Gets the Killshot

Systems

  • Birds no longer Glow at Night
  • Drinking Tracer Tipple now Enhances your Projectiles with Light
  • Food is now Saved when Logging
  • Spells now have a Max Target Level Property
  • Auto Attacks and Combat Abilities now Factor in Hate Power
  • Reduced Animation Interrupt States on Abilities and Acting
  • Various Visual and Gameplay Enhancements to Player Deployed Traps
  • Added Ability to Animate Fog Noise in our Environment Profiles

Chat/UI

  • Main Buff Bar Buffs now have Timers
  • Adjusted Group Window Opacity so it's Easier to Read
  • Adjusted Target Window Buff Tooltips to not have "Click to Remove" Text
  • Target Window Buffs now Show Time Remaining
  • Spellbook Window can now be Sorted by Spell Level
  • Holding ALT over the Target Window will now Show All Buff Durations
  • Added Spacing to Floating Combat Text for Readability

Bug Fixes

  • Fixed Copper Short Blade and Iron Tool Head Recipes