Added Unique Lore Masters for Willowbrook's Warrior and Druid Guilds
Expanded Willowbrook Rogue Lore
Added Hard Wood Log as a Crafting Material Used for New Carpentry Recipes
Harvest Reach: Lowered the Levels of 2 Bandit Camp Named NPCs
Books Written: "Founding Willowbrook" (Vol. 1, 2), "Tragedy of Bottombrook" (Vol. 1, 2, 3), "The Reverdure Speech", "The Concord Veils", "Fighting Things Bigger Than You" - Available at the Whittler Library in Underbrook
Class
Wizard: Unbound Focus now only Works on Self/Single Target and has a Longer Cooldown Time
Wizard: Increased Cooldown Time on Heat Swell
Summoner: Aspect Summoning Spells have had their Stamina Cost Greatly Reduced
Summoner: You can now only have 5 Aspects on the Field at Once
Summoner: Slightly Reduced Aggro Generated on the Summoner when their Pets do Damage
Summoner: Added New Line of Spells Summoner's Veil which Reduces the Aggro of the Caster
Warrior: Hamstring Cooldown Increased to 1 Minute
War-Wizard: Fiery Sweep now Consumes the Correct Amount of Stamina
Systems
Roots now Resist Check each Tick and can Break Early
Roots will be Resisted Slightly More on Challenging Targets
NPC Offense has been Slightly Lowered
Player Defense Revamp: Player Armor Class will have a Noticeable Impact on Reducing How Often NPCs Hit Towards the Top of their Damage Range
The 'Defense' Skill will now Multiply your Current Armor Class Based on its Skill Value (instead of granting a flat amount), Further Increasing the Importance of Armor Class (through gear and buffs)
More Difficult NPCs will now Award More Experience
Small Races (Halfling / Gnome / Dwarf) Equipment will now Weigh Half of the Listed Weight on Items (only when equipped)
Dexterity now Contributes to Spell Power (right now only affects direct damage spells)
Constitution now Contributes to Heal Power (affects both instant heals and HoTs)
Agility now Contributes to Range Power (which affects archery and throwing)
Throwing Damage is now Scaled Down when Fighting Targets Much Higher Level than the Player
Player Level Damage Caps (20 damage below level 10 and 30 damage below level 20) are now Calculated After the NPC has Mitigated the Damage (but before any level scaling) Resulting in More Max Level Hits for all the Twinks out there Fighting Even Cons and Below
Strength now Contributes to Melee Power (affects auto attacks and melee combat abilities)
New Weapon Skill Milestones
New Offense Skill Milestones
New Stats Area in Character Window
Combat Abilities now Respect the Low Level Damage Caps
Adjusted all Weapon DPS due to new Skill based Damage Bonuses
Bug Fixes
Fixed a Bug that Prevented us from having Non-Integer Cast Times on Spells
Fixed Instant Cast Clickies from not Respecting Charges or Visibility
Fixed a Bug where NPC Pets would not Aggro Check while Idle