← All patch notes

Version 0.10.16

June 10, 2025

Content

  • Added Unique Lore Masters for Willowbrook's Warrior and Druid Guilds
  • Expanded Willowbrook Rogue Lore
  • Added Hard Wood Log as a Crafting Material Used for New Carpentry Recipes
  • Harvest Reach: Lowered the Levels of 2 Bandit Camp Named NPCs
  • Books Written: "Founding Willowbrook" (Vol. 1, 2), "Tragedy of Bottombrook" (Vol. 1, 2, 3), "The Reverdure Speech", "The Concord Veils", "Fighting Things Bigger Than You" - Available at the Whittler Library in Underbrook

Class

  • Wizard: Unbound Focus now only Works on Self/Single Target and has a Longer Cooldown Time
  • Wizard: Increased Cooldown Time on Heat Swell
  • Summoner: Aspect Summoning Spells have had their Stamina Cost Greatly Reduced
  • Summoner: You can now only have 5 Aspects on the Field at Once
  • Summoner: Slightly Reduced Aggro Generated on the Summoner when their Pets do Damage
  • Summoner: Added New Line of Spells Summoner's Veil which Reduces the Aggro of the Caster
  • Warrior: Hamstring Cooldown Increased to 1 Minute
  • War-Wizard: Fiery Sweep now Consumes the Correct Amount of Stamina

Systems

  • Roots now Resist Check each Tick and can Break Early
  • Roots will be Resisted Slightly More on Challenging Targets
  • NPC Offense has been Slightly Lowered
  • Player Defense Revamp: Player Armor Class will have a Noticeable Impact on Reducing How Often NPCs Hit Towards the Top of their Damage Range
  • The 'Defense' Skill will now Multiply your Current Armor Class Based on its Skill Value (instead of granting a flat amount), Further Increasing the Importance of Armor Class (through gear and buffs)
  • More Difficult NPCs will now Award More Experience
  • Small Races (Halfling / Gnome / Dwarf) Equipment will now Weigh Half of the Listed Weight on Items (only when equipped)
  • Dexterity now Contributes to Spell Power (right now only affects direct damage spells)
  • Constitution now Contributes to Heal Power (affects both instant heals and HoTs)
  • Agility now Contributes to Range Power (which affects archery and throwing)
  • Throwing Damage is now Scaled Down when Fighting Targets Much Higher Level than the Player
  • Player Level Damage Caps (20 damage below level 10 and 30 damage below level 20) are now Calculated After the NPC has Mitigated the Damage (but before any level scaling) Resulting in More Max Level Hits for all the Twinks out there Fighting Even Cons and Below
  • Strength now Contributes to Melee Power (affects auto attacks and melee combat abilities)
  • New Weapon Skill Milestones
  • New Offense Skill Milestones
  • New Stats Area in Character Window
  • Combat Abilities now Respect the Low Level Damage Caps
  • Adjusted all Weapon DPS due to new Skill based Damage Bonuses

Bug Fixes

  • Fixed a Bug that Prevented us from having Non-Integer Cast Times on Spells
  • Fixed Instant Cast Clickies from not Respecting Charges or Visibility
  • Fixed a Bug where NPC Pets would not Aggro Check while Idle