← All patch notes

Version 0.10.48

January 30, 2026

Content

  • Join the Brookberry Wars at Pellswin Fields (Content for Levels 10-18)Join the Brookberry Wars at Pellswin Fields (Content for Levels 10-18)
  • Patch screenshot
  • Patch screenshot
  • Faultline in Cliffwood Naze Has Gotten More Dangerous
  • Twisted Branch Can Now Be Used as Fuel
  • Brinestriker Is Now a Unique NPC
  • Crabbers at Pellegrin's Point Beach Are Searching for a Rare Crab
  • City Music Added to Solendris
  • Common Soil Elemental Camps Now Have Strong NPCs That Move Around Often
  • Greensward Scimitar's Damage Increased
  • Commander's Baton Now Has a Graphic
  • Old Wooden Cane and River Sprite's Wooden Flute Drop Chances Decreased
  • River Sprite's Wooden Flute Made Unique and Races Added
  • Knightbound War Charm Classes and Races Adjusted to Plate Wearers/All Races
  • Ritualist's Leggings AC Reduced
  • Withered Bludgeon and Furious Shamshir Now Usable by All Races
  • Generic Shield Added to Chipped Weapon Tier (10+) Loot Table
  • Halfling Body Part Drop Rate Reduced
  • Frostbite Claws Are Now a Unique Item
  • Rockclaw Is Now a Unique Item
  • Claws Added to Dull, Sharpened, and Chipped Weapon Groups
  • Additional Unique Claws Added to Named Loot Pools
  • Ogre Beastwarden Initiate Reward Transformed to Maw Jaw Claws
  • Updated Aberration of Yanus' Loot Rules
  • Frostfright Curse Event: Frostfright Vortex Ability Effect Now Resistable
  • Frostfright Curse Event: Frostfright Vortexes No Longer Stop Spawning Prior to Essence of Zegrath's Death
  • Frostfright Curse Event: Frostfright Vortexes Can Now Target More Than One Player
  • Frostfright Curse Event: Replay Questline Simplified to Single Turn-In
  • Frostfright Curse Event: Fixed Item Descriptions for Essences of Mortas and Zegrath
  • Frostfright Curse Event: Storyweaver Dergurin Dialogue Updated to Narrow Quest Scope
  • Frostfright Curse Event: Event Completion Dialogue More Straightforward
  • Frostfright Curse Event: Invisible GMs and Dead Players No Longer Included in Group Event Calculations
  • Frostfright Curse Event: NPC Controlling Event Start Now Accurately Makes Callouts
  • Frostfright Curse Event: Adds Alive for Several Minutes Will Frenzy and Increase Run Speed
  • Hillshade Hollow: 100 Paw Turn-In Final Rewards Significantly Increased
  • Hillshade Hollow: Rabid Gnoll Now Emotes Zone-Wide When Spawned
  • Shaman Trainer Grozar Now Aware of Which Quest Line You're On
  • Beastwarden Initiate Questline: Halfling Chef Spawn Chance Increased to 80%
  • Moira's Quest Dialogue More Indicative of Next Step
  • Marcus Ironblade Dialogue Corrected for Deprecated Races
  • NPC Spawns in Frostfall Glacierlands Less Likely to Take Refuge in Trees
  • Tomb of Tokor: Removed Some Lantern Colliders for Ogre Mobility
  • Pinyearn Forest: Removed Slabs Keeping Water from Stream
  • Tex Aevar's Path: Updated to Use Bridge Instead of Stream
  • Osgul and Frostborne Village Ogres No Longer Assume Race by Faction
  • You Can Now Self-Bind in Hostile Areas of Frostfall Glacierlands
  • Leont Steel Lions Arena: Test Dummies Added
  • PVP Temporarily Turned Off for Arena
  • Rare Coalition NPCs Now Have Greater Faction Hit When Killed
  • Veiled Scar: Yanum and Sycophants Now Have 15 Minute Respawn Timer
  • Veiled Scar: Fractures of Yanus Will Despawn if Aberration Despawns
  • Veiled Scar: Leash Range Adjusted
  • Veiled Scar: Despawn Timer for Aberration Increased
  • Veiled Scar: Crumbling Stone Increased Damage and Duration Extended

Class

  • Bard: Interlude Now Has a Spell Particle Assigned
  • Beastwarden: Companion Now Gains Experience from Green Enemies When Solo
  • Beastwarden: Added to Frostbeast Gloves, Arms, Headguard, and Tattered Cuffs
  • Beastwarden: No Longer Able to Equip Most Blunt Weapons
  • Beastwarden: Added to Most Hand to Hand Weapons Previously Monk Only
  • Beastwarden: Given Access to Shields in Same Tier as Druid
  • Beastwarden: Can Purchase Dual Wield from Trainer at Level 20
  • Beastwarden: Starting Weapon Is Now Basic Claw
  • Beastwarden: WIP Changes to Pet Stable Window for Choosing Pet Abilities
  • Enchanter: Mind Net Cooldown Increased to 12 Seconds
  • Monk: Fixed Stone Palm Animation
  • Paladin: Healing Lines Now Have Shared Cooldown Timers for Each Line
  • Ranger: Focused Shot Now Factors in Ammo Damage
  • Rogue: Backstab While in Stealth Doesn't Consume Stamina
  • Shaman: Star Soul and Nova Soul Cast Time Reduced to 3.5 Seconds
  • Shaman: Spiritbind Repel Recast Dropped to 12 Seconds
  • War-Wizard: Imbues Are Now Combat Abilities
  • War-Wizard: Jolt Damage Increased and Instant Stun Added for Extra Aggro
  • War-Wizard and Wizard: New Spell Added - Searing Mend (16) and (36)

Systems

  • Fall Damage Revamp - More Stable but Causes More Damage at Higher Falls
  • Beneficial Procs No Longer Consume Player's Mana and Stamina Cost
  • Training Arrows Can Now Be Used for Archery Again
  • NPC on Paths Now Use Point of Aggro for Leashing Distance Calculations
  • Hand to Hand Delay No Longer Reduces with Level - Static at 3.4s
  • Characters Can No Longer Swing Weapons They Don't Have the Skill For
  • All Hand to Hand Weapons Adjusted
  • NPCs Using Archery Now Take Ammo Damage into Account
  • Faction Loss When Killing Willowbrook and Osgul Citizens Lowered

Interface

  • Floating Combat Text on Other Entities Now Tracks with Target
  • Healers Now See Healing Floating Text Above Target's Head
  • Pet Incoming/Outgoing Damage Now Displayed as Floating Combat Text
  • Chat Bubbles and Typing Status from Hidden GMs No Longer Displayed
  • Portrait Tool Adjusted for Better Missing Portrait Discovery
  • Owlbear Portraits Added
  • Breakables and Lockbox Support Added to NPC Portrait Capture Tool

Crafting

  • Adjusted NPC Loot and Coin Pools for Steal Ability
  • Curing Skill for Cured Bluebeast Scalp and Hide Lowered to 30
  • Curing Skill for Icemaul's Cured Hide Lowered to 40
  • Bronze Throwing Knife, Skinning Knife, Butchering Knife, and Round Shield Added
  • Iron Wire, Plates, Arrowheads, Spikes, Chain Necklace, Round Shield, Wood Axe, Throwing Knife Added
  • Iron Chain and Plate Armor Sets Added
  • Husker Katar, Needle, and Edge Added
  • Iron Dagger, Longsword, and Greatsword Stats Adjusted
  • Husker Armor Stats Adjusted (All Slots)
  • Copper Arrowhead Now Produces 120 Arrowheads and Requires Copper Ingots
  • Metalworking 0/2/2 Recipes Added for Bronze Items
  • Metalworking 1/1/1 Recipes Added for Iron Components
  • Metalworking 1/1/2 Recipe Requirements Adjusted
  • Metalworking 1/1/3 Husker Armor Recipe Requirements Adjusted
  • Iron Chain Armor Set Now Has Sprites and Models with Iron Aesthetic
  • Iron Plate Armor Set Now Has Sprites and Models with Iron Aesthetic

Bug Fixes

  • Fixed Bug where Release Window Could Trigger Experience Loss
  • Fixed Bug where Snare Wasn't Being Applied to Players in Certain Cases
  • Fixed Recipe Research Requirements for Brown Leather Hat
  • Fixed Bug where Bard Songs Would Conflict with Paladin Plainchants
  • Fixed Fences in Fellwood Plain Not Loading Reliably
  • Fixed Dialogue Grammar for Captain Ravus
  • Fixed Galeheart's Diary Volume Floating in Frostfall Foothill
  • Fixed Spiritbind Repel Spell Scroll Being Listed as Song
  • Fixed Ladders in Frostborne Village and Talon's Edge
  • Fixed Cryptmender Vohl Loot Table to Include Additional Item
  • Fixed Astanne Tabris Dialogue on Turn-In
  • Fixed 3 Charges of Nothing on Infused Ogre Effigy
  • Fixed Kavex Running Off When Aggro'd
  • Fixed Various Dialogue Grammar and Spelling Issues
  • Fixed Item Description and Class Use Issues
  • Fixed Coalition Chits Being Purchasable in Stacks of 100 for Price of 1
  • Fixed Frostfright Vortexes Stopping Spawning Early
  • Fixed Frostfright Vortexes Only Targeting One Player
  • Fixed Event Adds Keeping Essence from Spawning Max NPCs
  • Fixed Bug That Could Permanently Lock Character to Lower Flag Tier
  • Fixed Bug Showing Quest Dialogue Options Too Early
  • Fixed Scareogres Not Scaring Ogres
  • Fixed Holes in Map in Cliffwood Naze
  • Fixed Paper on Desks in Fellwood Plain Incorrectly Marked as Collectible
  • Fixed Lutes Not Having Weight
  • Fixed Spell Mystical Protector Cast on Others Message
  • Fixed Studded Leather Bracer Being on Vendor Lists
  • Fixed Standard Leather Appearing in NPC Loot Tables
  • Fixed Speckled Veil Gauntlets Missing Appearance
  • Fixed Faultline Broadsword Graphic
  • Fixed NPCs Spawning in Trees in Pineyearn Forest Newbie Yards
  • Fixed Leont Graveyard's Black Iron Gates Not Being Black Iron
  • Fixed Missing Barrel Texture in Bandit Fort
  • Fixed Sand Textures That Should Be Grass in Cliffwood Naze
  • Fixed Floating Torch in Frostfall Glacierlands