← All patch notes

Version 0.10.44

December 29, 2025

Content

  • Frostborn Village Is a New Town in Frostfall Glacierlands with New NPCs and Questlines
  • Ogre Beastwardens Are Now a Playable Race/Class Combination
  • Stilljaw Caverns Is a New Starter Dungeon in Frostfall Glacierlands
  • New Beastwarden Pet Collar Recipe Available: Polar Bear
  • Harvest Reach: Fixed Floating Props and Overzealous Masonry
  • Fixed Random Floating Bottles in Leont Pour House
  • Leont-Only Potions from Horas Torcull Removed, May Return as Brewing Recipes
  • Group Meals Removed from the Game
  • Crafted Copper Weapons Adjusted
  • Crafted Bronze Weapons Adjusted
  • Crafted Iron Weapons Adjusted
  • A Few Corrections Made to Iron Weapon Damage/Delay Budgets
  • Chipped Looted Weapons Brought Down to Add Value to Crafted and Quested Options
  • Dull Weapons Adjusted to Line Up Better with Early Game Crafting
  • Sharpened (and Weighted) Weapons Adjusted to Line Up Better with Early Game Crafting
  • Crafted Weapon Damage and Delay Adjusted for More Controlled DPS Increases Between Tiers
  • Item: Screamfang Proc Changed from 'Blade Turn' to 'Shielding II'
  • Karen Head Drop Greatly Reduced
  • Carly's Toolkit Now No Drop
  • Insect Growth Serum Now No Drop
  • Squirrel Boy's Ukulele Damage and Delay Updated
  • Armlets of Ferocity, Shackle of Dust, and Anklets of Tides Now Use Better Armor Graphics
  • Kaelith Starweaver and Ibam Archelat Dialogues Updated for Location Changes and Grammar
  • Curing and Leatherworking Recipes for Frostbeast and Blue Beast Items Removed from Leont Trainers, Remain Quested Only
  • Fixed Issue with Blackened Shuriken Thinking It's a Tool Instead of Throwing Weapon

Class

  • War Wizard: Fixed Bug where Fiery Sweep Was Not Hitting Multiple Enemies
  • Updated Skill Descriptions for Bind Wound, Steal, Block, Riposte, Mend, Feign Death, Dual Wield, Concentration, and Meditate
  • Updated Descriptions for All Class Skills
  • Adjusted Mend Milestones to Match Reality
  • Updated Descriptions of All Casting School Skills
  • Updated Kick Ability Description to Include Interrupt/Stun Logic Starting at Level 10/40
  • Melee DPS Classes No Longer Get Level Bonus When Damage Is Reduced Against Higher Level Targets
  • Shield Block Chance Now Affected by Shield Block Skill, Shield AC, and ConstitutionShield Block Chance Now Affected by Shield Block Skill, Shield AC, and Constitution
  • Bard: Verseward Stamina Cost Increased from 100 to 200, Cooldown Increased from 12 to 20 Seconds
  • Bard: Fixed Price of Some Songs Being Much Too Low
  • Bard: Medley Window Song Selection Scroll Sensitivity Increased
  • Bard: Fixed Bug where NPC Debuffs Were Not Applying Instrument Power Bonuses
  • Bard: Instrument Power Bonus Now Rounds Instead of Flooring
  • Beastwarden: Punish Animal and Poison Animal Lines Removed
  • Beastwarden: Spell Line Added - Fire Claw (1) and Scorch Claw (14)
  • Beastwarden: Spell Line Added - Frost Bite (8) and Rime Bite (20)
  • Beastwarden: Spell Line Added - Toxic Fang (3) and Venom Fang (16)
  • Beastwarden: Spell Line Added - Dull Instincts (6)
  • Beastwarden: Updated Draven Wildborne and Mirgor Iceheart Scripts to Reflect Spell Changes
  • Beastwarden: Updated Doze Ability Description and Cast Animation
  • Cleric: Increased Cast Time of Hadrius' Plea to 5 Seconds and Increased Mana Cost Slightly
  • Cleric: All Hadrius Hitpoint Buff Line Cast Times Increased to 5 Seconds
  • Cleric: Zalsima Stun/Damage Line Cast Time Reduced from 2.5 to 1.5 Seconds
  • Cleric: Zalisma (Level 9) Stun Time Reduced from 4 to 3 Seconds
  • Druid: Locust Swarm Moved from Level 12 to Level 9, Cast Time Reduced from 3 to 2 Seconds
  • Enchanter: Shielding Line of Spells Recast Increased to 10 Seconds
  • Enchanter: Blade Turn Spell Recast Increased to 30 Seconds
  • Enchanter: Added Line of 6 'Weaken Light' Resist Debuffs (Level 3 to Level 50)Enchanter: Added Line of 6 'Weaken Light' Resist Debuffs (Level 3 to Level 50)
  • Monk: Stone Palm Top End Damage Decreased and Cooldown Increased
  • Paladin: Force of Light Now Heals Entire Group, Not Just Casting Paladin
  • Paladin: Force of Light Cooldown Significantly Increased
  • Paladin: Hallowed Ground Mana Reduced from 129 to 45
  • Paladin: Halt Mana Reduced from 25 to 11, Stun Duration Reduced from 5 to 2 Seconds
  • Paladin: New Stun Spell 'Mandate' at Level 17, Stuns for 3 Seconds
  • Paladin: Charisma over 100 Now Grants Small Boost to Hate Power
  • Rogue: Off-Kilter Should Better Drop Aggro When Face Tanking
  • Shaman: Commune Now Scales from Level 12 to Level 20
  • Shaman: Shaman's Medicant (Level 1) Now Heals for 3 Ticks, Heal Amount Caps at Level 8
  • Shaman: Shaman's Salve (Level 8) Heals for More but Costs More Mana, Heal Caps at Level 13
  • Shaman: Added Spell Shaman's Poultice (Level 16) to Continue Heal + HoT Line
  • Shaman: Small Scaling Adjustments to Husk (Level 4)
  • Shaman: Small Scaling Adjustments to Carapace (Level 12)
  • Shaman: Added Spell Chitin (Level 20) to Continue Heal + Damage Absorb Line
  • Shaman: Fixed Placeholder Totem Model for Fungal TotemShaman: Fixed Placeholder Totem Model for Fungal Totem
  • Shaman: New Spell - Spore Infusion (Level 10) Requires Mushroom Spore, Grants HP Regen and Chance to Proc Moldburst DoT
  • Summoner: Slight Reduction in Earth and Water Pet Hitpoints
  • Summoner: Updated Spell Description for 'Summon Dirt Block'

Systems

  • Reduced Stamina Regeneration Across the Board Due to Balance Issues
  • NPCs Now Support Magic Resists and Resist Debuffs
  • Changed Stun and Fear Diminishing Error Message to Immune Instead of Resisted
  • Most Difficult Mobs Have Had Hitpoints Increased 10%
  • Stuns Generate Significantly More Aggro
  • NPCs Will Now Check for Line of Sight at Start of Cast for Most SpellsNPCs Will Now Check for Line of Sight at Start of Cast for Most Spells
  • Patch screenshot

Interface

  • Updated In-Client Patch Notes to Use CMS Fed Notes
  • Fixed Chat Bubble Window Close Button Sort Order
  • Fixed Bug in Guild Window that Was Highlighting Rows Outside Visible Mask

Crafting

  • Bare Shaft Sell Price Adjusted to Better Match Effort
  • Crafting NPCs in Each City Will Not Accept Trade with Invalid Items
  • Claw Tipped Stave Recipe Updated
  • Capped Crafting Station Outputs to Avoid Overflow Errors
  • Metalworking - Structure Pass 1: Skill Requisites for Many Recipes Adjusted to Improve Entry Level Flow (000-099)
  • Metalworking: Copper Bracket Now Consistently Covers Skill 00 to 40
  • Metalworking: Bronze Bracket Now Consistently Covers Skill 41 to 90
  • Metalworking: Crafting Time on Many Recipes Adjusted
  • Metalworking: Most Copper Chain Armor Streamlined for Easier Entry, Research Updated
  • Metalworking: Rotted Copper Armor Recipes Removed from Trainers
  • Metalworking: Rotted Copper Gauntlets and Recipe Added, Gauntlets/Boots/Bangles Added as Dropped Recipes
  • Metalworking: Impure Krystogar Armor Recipes Removed from Ogre Trainer
  • Metalworking: Impure Krystogar Bracers/Boots/Gauntlets Added as Dropped Recipes, Stats Adjusted
  • Metalworking: Bronze Weapon Recipes Swapped Back to Wooden Grips
  • Metalworking: Bronze Chain Pieces AC/Weight Adjusted to Match New Skill Requirement
  • Metalworking: Most Shadowchain Armor Recipes Removed from Trainers
  • Metalworking: Shadowchain Gloves/Boots/Bracer Still Learned at Trainer with New Research
  • Metalworking: Shadowchain Cowl/Sleeves/Pants/Coat Recipes Added as Drops
  • Metalworking: All Shadowchain Pieces AC and Stats Adjusted
  • Metalworking: Bronze Plate Pieces AC/Weight Adjusted to Match New Skill Requirement
  • Metalworking: Krystogar Breastplate/Greaves/Helmet/Vambraces Recipes Added
  • Metalworking: Krystogar Gauntlets/Boots/Bracer Added to Ogre Trainer
  • Metalworking: Krystogar Plate Recipe Added to Ogre Smithing Trainer
  • Metalworking: Krystogar Ingot Recipe Added to Ogre Smelting Trainer
  • Metalworking: Gnollforge Chain and Plate Recipes Adjusted, Now Require Essence of Magic
  • Metalworking: Gnollforge Skill Requirement and Tier Increased to Match Dungeon Crafting
  • Metalworking: Gnollforge Stats Adjusted, CHA Penalties Alleviated Somewhat
  • Metalworking: Emberplate Breastplate Stats Adjusted to Match New Structure

Bug Fixes

  • Fixed Bug with Pet Stay and Charm Breaks
  • Fixed Bug/Exploit that Allowed Faster Lock Pick Skill Up
  • Fixed Bug where You Could Target NPCs Through Walls
  • Fixed Bug when Traded Bags Ended Up in Overflow, Inventory Would Go Wack
  • Fixed Bug where Inventory Weight Would Show as 0 After Getting Resurrected
  • Adjusted Hopsford Barge Trigger Area
  • Fixed Bug where Beneficial Aggro Was Not Being Generated in Certain Cases