← All patch notes

Version 0.10.26

July 23, 2025

Content

  • Increased Drop Rate of Honey Clumps on Newbie Ants, Reduced Value
  • Ants no longer Considered Beasts, will not be Neutral to Druids and Rangers
  • Added Clarity to Halfling Bard Firework Quest Text
  • Spawn Times of Halfling Bandits in Padric Crow's Hovel Increased
  • Adjusted Pathing of Halfling Bandits to Reduce Unexpected Swarming
  • Poison Proc Removed from Sulfur Imp and Implings
  • The Labyrinth of the Pesky Ants Raiding Ehrensdale has been Discovered
  • Delivery Ants from Dun Antnach are Spotted Hauling Ehrensdale Honey back to their Home
  • Added Citizens and Guards to the Ardent Vale

Class

  • Beastwarden: Can now Equip Bandit's Veil
  • Cleric: Can now use Forest Guardian Totem
  • Druid: Slightly Decreased the Mana Regen of Grove Attunement
  • Enchanter: Added Level 16 to 20 Spells to Spell Merchants
  • Monk: New Abilities Added for Testing - Dash, Stone Palm, Strike of Omuin
  • Monk: Feign Death Moved to Level 10
  • Monk: Lowered Stamina Cost on Break Defenses
  • Monk: Fixed a Bug where Hand to Hand Weapons would Prevent you from Dual Wielding
  • Paladin: Smite Damage Lowered from Levels 1-10
  • Paladin: A Small Aggro Modifier has been Added to Smite
  • Rogue: New Abilities Added for Testing - Deflection, Off-Kilter, Iron Riposte
  • Rogue: Poisoned Weapon Duration Increased to 30m
  • Wizard: Renamed all Personal Shielding Spell Scrolls to Protection of Rytren I, II, and III
  • Wizard: Doze Spell Cast Time Reduced from 4 Seconds to 2.5 Seconds
  • Wizard: Added Level 16 to 20 Spells to Spell Merchants

Systems

  • Level Cap Raised to 20
  • Skills and Abilities Learned at Trainers now Follow a Per-Level Cost Formula
  • Experience Curve Smoothed for First 4 Levels
  • Damage Over Time Effects will no longer Trigger Get Hit Animation and Sounds
  • Roots now have a Chance to Break on Damage over Time Damage
  • Instead of only having Two Melee Damage Caps (one at Level 10 and one at Level 20) we now Increase the Damage Cap Linearly from Level 10 to 20 between these Caps, Slowly Increasing the Cap as you Level
  • Archery Misses will now Grant Archery Skill Experience
  • Melee and Ranged Misses will no longer Grant Offense Skill Experience
  • Slightly Increased the Damage and Minimum Damage Range of 'Group' Mobs
  • Slightly Increased the Hitpoints of 'Group' Mobs

Chat/UI

  • Added a Missing Keyword to the Leont Rogue Candy Quest
  • Group Invites from Ignored Players are now Ignored
  • Added a Crafting Chat Channel
  • You can now Toggle all Chat Filters On and Off to Ease in Setup
  • Ctrl or Alt + Left Click no longer makes you Run
  • Fixed a Bug where some Item Tooltips would Overflow the Window Dimensions
  • Moved Zone Notification to Separate Manager and Hardened Cleanup Logic

Crafting

  • Fixed a Bug that would cause Items from One Recipe to go into Empty Slots of Another Recipe when Switching Recipes
  • Fixed a Bug where when Switching Recipes the "Amount to Craft" Value was not getting Reset, Allowing you to Craft Items without all the Ingredients
  • You can now Right Click Items from the Salvage Kit into your Inventory
  • Added Button on Salvage Window which Moves all Output Items to Inventory
  • Added Button on Crafting Window to Move all Crafting Ingredients into your Inventory in One Click
  • The Default Amount to Craft is now 1 instead of the Max
  • As long as you can Craft at least 1 of an Item, the Min Slider Amount is now 1 (You never want to craft 0 of something)
  • Right Clicking Recipe Ingredients or Final Products will Move those Items to your Inventory
  • A Sound is now Played when Moving an Item to an Ingredient Slot from the Mouse

Inventory

  • Fixed a Bug where your Buyback Window would get Normal Item/Buy Sell Updates from Other People

Bug Fixes

  • Fixed a Bug with Edge Case causing Lock Up While Camping
  • Fixed a Bug where Unique Items could be Looted when Another in a Salvaging Kit