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Patch Notes

0.10.0

April 3, 2025

New Installer
In order to support a more streamlined experience including auto updating and selectable install locations, a new installer must be used. You can safely delete existing clients and patchers and will need to download the new installer from the dashboard. Now with auto-updating and proper permissions, we believe we are set moving forward.
Map Window
The map window has finally made an appearance. We believe it's important for the world of Adrullan to be intimidating and full of excitement. We believe modern navigation maps / gps-like mini-maps hinder the immersion and anticipation of discovery. That said, players need a frame of reference for finding friends and having a feel for the world. We yearn for the days of driving home with your newest RPG and pouring over the map, day-dreaming about what might be discovered over that next horizon. We hope our map system will provide the right balance. Simple abstract geographical fantasy map showing the cities and the "golden path" that connects them all. We'll soon be unlocking player pinning and hope to provide tools that empower players to discover and document the world on their own terms. This window is work in progress and the current art is simply an example and will be updated in the near future.
Content
- New Ghost Shader Appliable to on any Model
- Harvest Moon Inn has Developed a Rat Problem
- Ice can now be Gathered in Frostfall Foothills
- Synced Shield strike Ability and Trainer Level
- Thugs in Hillshade Hollow will now Assist Each Other
- Soothing Lullaby Spell Scroll now matches Spell Name
- Reduced Production Costs of Husker Armor Set
- Wolfmaster Fenrir and Alpha Wolf Baern moved into Camps
- Added Studded Leather Set to Leather Working Trainer
- Added Fish Bone Leather Set to Leather Working Trainer
- Added Mystical Fish Oil to Brewer
- Added Cured Fish Bone Leather to Curing Trainer
- Adjusted Prices of cured and Leather Working Materials
- Added Iron Stud Recipe to Metal Working
Classes
- Bard: Interlude is now Level 5 and Self Only
Systems
- Updated Water Shaders with Features and to Play with Updated Fog and Ambient Occlusion
- Debug Zone Areas are Now Hidden on Test and Public Servers
- Nameplates Adjust Height with Headwear
- Added Weapon Hiding on Gathering and Bandaging
- Doors can be Activated with Left or Right Click now
- Increased Max Character Name from 10 to 12 Alpha Characters
UI/Chat
- Added Targeting Arrows and Color Cycling to Local Player Nameplate
- Added Current Zone Name to Character Select Screen
- Added Separate Nametag Colors for Players in Same Guild or Group
- Added `/clearcache` Command to Clear Players Local Voxel Cache
- Vendors will No Longer Display Spells Marked Inactive for Sale
- Added Default Hotkey for Melody Window (`Y`)
- Raised Base Nameplates on Halfling Models
- Instruments can be Equipped via Right Click
- Added Regional Chat Channel `/region`
- Hardened NPC Chat Popups Close Button Display
- Mobs More Accurately Reflect Skinning / Butchering Ability when Targeted
- Removed Unused Failure Item Output on Crating Stations
- Added Option to Hide Offline Members in Guild Window
- Added Map Window with Default `M` Key Toggle (temporary art in place)
- Melody and Song Composer rebranded to 'Medley' and 'Medley Composer'
Patcher
- Rebranded Patcher to Adrullan Online Adventures
- Added Ability to Select Install Location
- Auto Updating Client
- Uninstaller now Cleans up the Client Install
Big Fixes
- Fixed Bugs with Certain Armor Pieces Blocking the Ability to Target the Entity
- Ensured All Spell Scrolls Stackable to 100
- Fixed Recipe Research on Earth Dust
- Fixed Skill Notification Text Overflowing
- Fixed Some Double Descriptions on Spell Scrolls
- Fixed Bug with Quantity Window taking Inputs
- Corrected Database for Locations Table
- Fixed a Bug with `/info` not Toggling Window Reliably
- Fixed a Bug Delaying NPC Casting on Aggro
- Starting `/info` Note Rebranded and Updated for Race / Class Specifics
- Fixed a Bug with Medley Composer Window with No Medley Created

0.9.0

March 25, 2025

Adrullan Online Adventures Rebranding
The project and client references have been update as the project rebrands to Adrullan Online Adventures. This name better represents our individual project and clears us of confusion.

0.8.41

March 13, 2025

Summoner Class Changes
Bringing our classes more in alignment with our vision and grounded in the lore of Adrullan, Summoners have been adapted to better suit their identity as the prime elemental aspecters. Summoners no longer have a controllable, permanent pet mechanic. Instead, they utilize quick, temporary pets with different utility and damage types. These pets are further enhanced by the Elemental Aspect types (voxel or other entities such as Campfires) they stand around, amplifying their innate properties.
Guilds
The initial foundation for Guilds has been laid. Guilds will play a critical role in Adrullan, enabling cooperation and unlocking otherwise inaccessible content. Guilds can be managed via slash commands or through the Guild Window (default hotkey `G`). Context menus allow for the management of members and their roles. Guild Search and Creation interface is in development. In the meantime, a Guild Charter can be purchased from any General Merchant for 5pp.
Content
- Skill: Throw now Shares a Cooldown with Most Combat Abilities (2.5 seconds)
- Removed Bard from Plate and Chain Armor Templates and Adjusted Several Items
- Reduced Price of Rogue Caltrops and Made Stackable
- Overhaul of Greenwood Cover Warden Initiate Quest
- Overhaul of Leont Bard Initiate Quest
- Overhaul of Osgul Monk Initiae Quest
- Correction to Leont War-Wizard Initiate Quest
- Cleanup to Pawky McGee Bribe Quest
- Additional Mobs and Content added near Pellegrin's Point
- Added Salvaging Tools to General Goods Merchant
- Increased Vendor Price of Essence of Magic
- Most Level 1-5 Humanoid Mods will now Drop the Appropriate Gems
- Mining Chance of Gems greatly Reduced
- Mining Iron Ore now has Chance for Uncut Topaz
- Mining Tin Ore now has Chance for Uncut Amethyst
- Icemaul's Hide now has Recipes Associated with it
- Reduced Sell Price of Copper Arrowheads
- Reduced Cost of Fishing Rod
Class
- War-Wizard: Beneficial Buff Durations have been Increased
- Bard: Interlude will now Reward Stamina Back to Performer
- Rogue: Backstab will Activate Auto Attack even when Front Stabbing
- Summoner: Aspect Pet Spells can not Fizzle and will not Trigger Global Cooldown
Systems
- Upgraded Client to Unity 6
- Added Base Cooking Tradeskill
- Implemented Basic Food System
- Bard Songs no longer Overwrite Normal Buffs; Weakest will temporarily Disable
- Spell Stacking is now Based on Power of Spell instead of Level
- Spells now Check for Stamina Cost
- Stamina Cost of Spells displayed in Spellbook when Applicable
- NPCs will Spread Out when Attacking a Target
- Added Support for Buffs that Persist through Death
- Deployed Campfires now Deploy with Small Amount of Fuel and Auto-Ignite
- Implemented Basic Salvaging Currently Limited to Magic Items to acquire Essence of Magic
- Lumberjacking will Skill Up Faster
- Added Merchant Buy Back System to Recover Sold Items at Specific Vendor
- Players Can Now Yeet Temporary Pets at Players
- NPCs will Respect Recast Delay on their Spell Lists
- Added Stealth Mechanics to Include NPC Perception Checks and Skill-Ups
- Adjusted Fizzle Rate Formula
- Added Foundation of Guild System
- Implemented New Fog System
UI/Chat
- Fixed Drag Area on Recipe Research Window
- Fixed Drag Area on Hotbar Window
- When Placing Items in Crafting Stations the Default Quantity will be Max instead of Zero
- Enhanced the Tooltip on Tools to Include Slot, Skill, and Power
- Added Buyback Tab to Merchant Window
- Components Shared Between Recipes will Remain Slotted when Swapping Recipes
- Crafting Station Recipe List now Sorted by Recipe Skill Level
Bug Fixes
- Fixes to Osgul Shaman Grazer Gozar Quests
- Fixed Upkun Accepting Giant Femur Repeatedly
- Fixed Issues with NPCs falling off Cliffs or into Walls with Spreading Logic
- Fixed a Bug with Disabled Recipes still Offered for Research
- Fixed a Bug with Hidden GMs Increment Zone Who Count
- Fixed a Rounding Error with Spells and Ability Cooldowns Reflecting Readiness Prematurely
- Fixed a Bug Causing Target Portrait Not to Update when Targeting Self
- Added Additional Checks for Fading Combat / Special Music Transitions
- Fixed Bug Report Button on Horizontal Bar

0.8.40

February 5, 2025

Content
- Scroll for Spell: Psalm of Vigor is now Stackable
- War-Wizard Leont Starting Quest Clean Up
- Essence of Soil dropping Elementals increased Level and Relocated
Systems
- Removed Right Click to Sell from Spell Scrolls
- When a Spell is Resisted, it only Plays Resisted Particle
- When a Spell is Resisted, it only Plays Resisted Audio Cue
- When Forgetting a Spell, any Associated Hotbuttons are Cleared
- Debuffs can now Lower the Defense of the Target
Class
- War-Wizard: Renamed Imbue Rock to Imbue Earth
- War-Wizard: Imbue Earth now Absorbs Damage rather than Increase Parry Chance
- War-Wizard: Added Imbues to Spell Merchant Template
- Bard: All Melodies will Stop on Death
- Bard: Increased Mana Cost of Shrieking Resonance and Bard's Shout
- Monk: Break Defense now Reduces Mitigation of the Target
- Warrior: Branding Strike now Reduces the Mitigation of the Target
- Rogue: Trainers will Offer Stealth at Level 5
Chat/UI
- Blocked Creating Hotbutton when Item is on Cursor
- Moved Several Options from General to Interface in Options Window
- Updated Default UI to include Horizontal Bar
- Spell Scrolls now list Full Class Name instead of Abbreviations
- Abilities Window Redesign
- Added Song Composer and Report Bug buttons to Horizontal Bar
- Buttons on Horizontal Bar display proper Keybinds
- Right Click Selling an Item will now clear the Vendor Window of any Manually Clicked Items
- Spell Hotbuttons will Indicate if out of Range or have Insufficient Mana to Cast the Spell
Bug Fixes
- Fixed a Bug where Split Quantity Window Text was Cutoff in Certain Scenarios
- Fixed a Bug where Hotbuttons Hotkey Color was Red at Inappropriate Times
- Fixed a Bug preventing Bards from Purchasing Provoke
- Fixed a Bug with Self Damaging Spells still Damaging Caster in case of Interrupted or Fizzled
- Fixed a Bug with Global Song Limit on Players (4) was Causing Stacking Issues on Songs
- Fixed a Bug where Non-Song Bard Effects were Included in Song Stacking Limit

0.8.39

January 31, 2025

Content
- Overhaul of Leont Wizard Initiate Quest
- Mushroom Spores are now No Drop
- Recipe Research Requirement for Clay Ingot Mold Reduced from 3 to 1 Unfired Clay Ingot Molds
- Updated Many Spell and Ability Descriptions for Clarity
- Removed Reliable Old Compass from Merchants
- Adjusted Weight of Several Chain and Plate Armor Pieces
- Adjusted Moose Hitbox
- Topaz Clay Earing now has a Sell Price
- Removed some Duplicate Fletching Recipes from Leont Fletching Trainer
- Increased the Sell Price of Large Impure Krystogar Plates
Systems
- NPCs Reset Run Speed on Aggro if Modified by Script
- Swim Speed Formula Reworked to Include Encumbrance, Snare, and Other Conditions
- Summoning a Stackable Item will Increase the Mouse Quantity of that Item
- Reduced Minimum Neighbor Distance on Y-Axis for Deployed Items such as Campfires
- Short Duration Melee Ability Snare Effects now Stack with Other Snares
- Radiate Spells (PBAE) no longer require Visibility to your Current Target
- Combat Ability Attack Range now Properly Scales with the Hit Reach of the NPC you are Fighting
- Players can no longer Fish while Swimming
- Merchants will no longer do Business with Players with Bad Faction
- Auxiliary Mouse Buttons (Mouse2-6) can now be Bound - Left and Right Click still Restricted
- Added Level Check on Spell Cast and Ability Use to Avoid Delevel Casting
- Closing Spellbook will Cancel Spell Memorization Progress
Class
- Shadowknight Class now known as Hex-Knight
- Wizard: Heat Swell and Explode now deal less Damage to Caster and does not Increase with Level
- Bard: Swift Tempo now Scales Run Speed Bonus from 20% [1] to 70% [50]
- Bard: Beneficial Songs will Generate Less Aggro when Landing on Allies
- Mind Worm now deals Light Damage
- Siphon Blood now deals Decay Damage
- Ice Strike now deals Cold Damage
- Igni now deals Fire Damage
- Explode now deals Fire Damage
- Frost Wave now deals Cold Damage
Chat/UI
- Fixed Several Grammar on Error Messages
- Lumberjacking Tool Slot Tooltip Updated
- Crafted Items now Display Charges
- Attempting to Summon an Item with No Room now presents Error Message
- Bolt Spells now have Unique Color in Spellbook and Spellbar Windows
- Added Additional Information to Resurrection Tooltip on Player Corpses
- Floating Combat Text no longer Blocks Mouse Interactions in the World
- Added Functionality to Right Click Tools from Inventory into the Tooltip
- Added Additional Information to Chat Explaining Experience Gain during Corpse Recovery
- Dropping Tools on Paperdoll will Equip to Toolbelt
- Added Interface Section to Options Window
- Added a "Number of Hotbars " dropdown in the Options Window
- Adjusted Hotbar Window Padding
- Improved Key Binding Window Heading Styles
- Pressing Autorun Binding while already Moving will now Autorun
Bug Fixes
- Removed Additional Weaken Spirit Duplicate from Spell Vendor
- Locust Swarm Spell Scroll flagged Stackable
- Fixed a Bug with Bags Overlapping and making Interacting Difficult
- Adjusted Volume when Opening / Closing All Bags
- Fixed a Bug causing Game to Freeze when Swapping Characters
- Fixed a Bug causing Crafting Stations to Flicker State at Certain Distances
- Fixed a Bug causing Gathering Window to Flicker State at Certain Distances
- Fixed a Bug where Typing in Chat Boxes would Trigger Hotkeys
- Fixed Lighting when Camping to Menu Scene
- Fixed a Bug allowing Unicode Characters in Surnames
- Fixed a Bug causing loss of Resources when Skinning or Butchering with Multiple Items
- Fixed a Bug causing Ground Targeting to Adjust to Vegetation
- Fixed several Pathing / Line of Sight Issues with Vine Voxels
- Fixed a Bug where Coin would have Weight when on the Cursor
- Fixed a Bug where Animation would Loop after Bind Wound Completed
- Fixed a Bug with Aggro applying on NPCs that Resisted the Attack
- Fixed a Bug Removing Stacked Effect if Cast was Resisted
- Water Bound Entities will remain Water Bound when Charmed
- Fixed a Bug with Splitting Coin with Item on Cursor Locking
- Fixed a Bug with Characters Stuck Sitting in Certain Cases
- Fixed a Bug with Inputs firing on Menu
- Removed Whispers of Grixius Event mood lights from Character Creation

0.8.38

January 26, 2025

Content
- Unique Items Important to the Storytelling of Adrullan Online Adventures are Now Marked UNIQUE instead of LORE
- Quest Bag Combines Will No Longer Allow Creating a UNIQUE Item if Already Owned
- One of the Harvest Reach Windmills has Broken Down; Windsmith Orson could use Assistance
- The Harvest Moon Inn in Harvest Reach is Flagged as an Inn for Group Meals
- Standardized Most Low Level Buffs to 30 Minute Duration
- Mushrooms Spawn More often in Frostfall Foothills
- Reduced Drop Chance of Grainmaw Husker Carapace
- Adjusted Crafting Requirements for Husker Armor
- Bone Plated Knuckles are now Monk Only
- The Nameless Drunkard Offers an Item Recovering his Sunken Flask
- The Harvest Flame will No Longer Consume Invalid Items
- Arthan Hightower Accepts the Bloodied Note from Classes Other Than Paladin
- Overhaul of Shadowknight Leont Initiate Quest
- Overhaul of War-Wizard Leont Initiate Quest
- Overhaul of Cleric Leont Initiate Quest
- Overhaul of Paladin Leont Initiate Quest
- Overhaul of Magician Leont Initiate Quest
- Overhaul of Shaman Osgul Initiate Quest
- Overhaul of Warrior Osgul Initiate Quest
- Overhaul of Shadownkight Osgul Initiate Quest
- Overhaul of Ranger Greenwood Cover Initiate Quest
- Overhaul of Druid Greenwood Cover Initiate Quest
- Most Classes now Start Nearer to their Guild Masters
- Augury Grorezug Quests Now Give Glacial Gazer Faction
- Shadowbone Revenats Reverted to Shadowknights
- Added Additional Spawns for Grainmaw Nymphs and Shadowbone Revenants
- Paula's Cleaver Graphics Update
- Players now able to Spawn The Pumpkin Man
- Populated The Pumpkin Man Loot Table
- Fergus Ironhand now Functions as a Metalworking and Smelting Merchant
- Updated Mole Animations
- Removed Stances from All Classes; Mechanics Migrated to Abilities, Spells or Other Mechanics
- Essence of Magic now Stacks to 100
- Several new Ability and Spell Particle Effects
- Additional Ardent Vale Propping and Audio Zones
Class
- Enchanter: Clear Mind Temporarily Added Back
- Enchanter: Quickened Reflexes Haste Bonuse now Starts at 25%
- Paladin: Fixed a Bug Causing Psalm of Vigor Not to Work
- Shaman: Increased Stamina Regen on Energize
- Shaman: Added Spell Create Spores that Converts Scarlett Toadstool to 20 Mushroom Spores
- Shaman: Noxious Spores Now Uses Spores as a Reagent and has Damage Scaling with Player Level
- Wizard: Clarified Most Spell Descriptions
- Wizard: Swell Heat now Applies More Damage to Caster
- Wizard: Group Mana Flux has Replaced Clear Mind
- Cleric: Codex Points are now Consumed Only on Landing instead of Casting
- Monk: Selfless Quickening now Stacks with other Haste
Systems
- Input and Keybindings System Custom Rewrite (**Note**: This patch will reset keybindings for all players)
- Recipe Research will no longer Consume the Research Items
- Recipes now Support Persistent Items that will not be Consumed on Crafting
- Research of Recipes Limited to 5 Level Higher than Current Skill
- Spells Can now Summon Items with a Specific Quantity
- Bard Songs and Paladin Chants No Longer Save to the Database on Logout
- Quests that Award Experience Based on Number Handed in Can Now Exceed 10% Experience Limit
- Players no longer Gain Experience from Recipes 11 Skills or More Below Them, but Can Unlock First Time Bonuses from Trivial Recipes
- Ingot Molds no longer Consumed on Smelting Use, but Require more Investment
- Re-enabled Pull from Inventory Button on Crafting Stations
- For Abilities that Grant 'Procs', Rate will Scale with the Speed of the Weapon
- Particles are now Shown on Every Damage Over Time Tick
Chat / UI
- Skill Window Skills are now Sorted and will Select the First Skill upon Opening
- Updated Compass Window fixing Widescreen Inaccuracies
- Crafting Station Watermarks now properly Hidden upon Item Slotting
- Player Skill now Displayed on Research Screen for that Craft
- Updated Research Screen "Buy" Button to "Research"
- Crafting Stations now display Players Skill Level
- Crafting Station Recipes now display Recipe Level
- Added Ability to Right Click Buy and Sell at Merchants
- When Banking Right Click will Move Items from Inventory to Bank and Back
- When Crafting Right Click will Move Items from Inventory to Station
- Added Immune and Resist Floating Combat Text Notifications
- Any Chat Window can now Send Text
- Chat Channels are now Sticky and have Channel Dropdown
- Class Trainers now identified with Class Name and Trainer Tag
- Removed Stance Link from Hotbar
- Spells and Songs now Show Associated Skill in Tooltip
- The Bard Song Composer Window now Shows any Instrument Bonuses under each Song
- Compass Window is now a Permanent Feature of the UI
- Options Window now Closes on Save
Bug Fixes
- Fixed a Bug where Consuming a Reagent and Summoning and Item in Same Ability would Fail
- Fixed Bug with New Characters starting with 10% Stamina
- Fixed a Bug with Social Abilities Breaking Last Hotbutton
- Autorun now Properly Stops on Movement Input

0.8.37

November 7, 2024

Content
- Grumtak Lumbercrush in Osgul now Offers All Available Carpentry Recipes to Research
- Weight of Wood Plank Raised to 1.0
- Increased Stick Output of Large Log to 6
- Large Log Now a Fuel Source in Crafting and Camping Stations
- Effigy Parts Dropped Rarely off Some Harvest Reach Creatures
- Beekeeping Can be Learned from Beekeeper Jasper Near the Monastery of the Serene Shore in Leont Meadows; Greenwood Cover and Osgul Trainers to Come
- Grainmaw Queen, Nynthyxx, Alpha Wolf Baern, and Marrowbone in Harvest Reach have New Loot Tables
- Added Bloodfin Creek Questline
- Husker Armor can be Discovered in Harvest Reach Offering a Complete Chain Set
- Adjusted NPC Level Curve in Harvest reach
- Overhaul of Leont Warrior Initiate Questline
- Overhaul of Leont Enchanter Initiate Questline
- Overhaul of Leont Rogue Initiate Questline
Systems
- Basic Duel Functionality Added; /duel a Target to Try it Out
- Zones Can be Flagged PvP Enabled
- Fizzles Now Occur at 20% Cast Time instead of 50%
- Added Error Message when Trying to Open a Bag Inside a Bag
- Added Bee Sounds to Bee Hives
Bug Fixes
- Fixed a Bug Preventing Players from Regenerating Resources
- Fixed a Bug with Combined quest Bags Eating Newly Looted Items
- Fixed a Bug Preventing Crafting of Medium and Large Bee Hive Frames
- Fixed a Bug failing to Login for Characters with Bags Stored Inside Bags
- Fixed a Bug allowing Players to Bypass Range Check on Deployable Items
- Fixed a Bug when Closing Loot Window could create Invisible Item on Cursor or Inventory
- Fixed a Bug Ensuring Fishing Depth Calculated from Bobber Position

0.8.36

November 1, 2024

Content
- Players Now Start with a Bag Including a Torch and 20 Bandages
- Paranorm Mysterios Volume 3 is Now Available at Brok Oliat in the Maritime Manatee
- Reduced Faction Gain with Dark Pact for Killing Smugglers
- Removed Guards of Leont Faction; Migrating to Steel Lions
- Removed Merchants of Leont Faction; Migrating to City of Leont
- Additional Propping in Leont
- Small Pouch is No Longer No Drop and Has Had Weight Adjusted
- Updated Many Incorrect Resist Checks on Abilities
- All Characters Start with Lumberjacking Skill
- Introduced Lumberjacking Merchants Leont and Osgul
- Harvestable Branches Can be Found on Trees Throughout Adrullan
- Several New Products and Recipes Related to Beekeeping Added
- Wild Beehives Spawn Across Adrullan; Harvesting will Advance Beekeeping Skill
- Bandits Have Chance to Drop their Heads
- Tammy Head Questline Revised to Receive More Options and Not Require Sets
- Dialogue Added to Several Harvest Reach NPCs
- Shadowbone Revenants are now Necromancers
- Unholy Pumpkins Now Only Cast Snare DoT
- Marrowbone Vengeance Drop Rate Reduced and Additional Loot Added to Table
- Scarecrow Scythe Price Adjusted
- Added Additional Camps to Harvest Reach
- Bag of Creation Made Lore
- Chickens Now Classified as Animals
- Ogre and Wood Elf Default Underpants Updated
- Loot Table added to The Bloodsoaked Scarecrow
- Added Craftable Bank Box; Extra Heavy but with Great Capacity
Class
- Cleric: Codex will Generate Runes at a Lower Rate when Using Lower Level Spells
- Cleric: Runes Persist in your Codex Longer Before Fading when Out of Combat
- Cleric: Added Short Cast Time to All Codex Abilities
- Wizard: Mana Flux Now Shows a Message and Particles when Syphoning Mana
- Wizard: Mana Flux Can Now be Triggered by Any Wizard Instead of Only Caster
- Wizard: Added Group Mana Flux Ability Returning Mana to Group when Wizard gets Killing Blow
- Wizard: Removed Return to Ether Spell as Mana Flux makes it Redundant
- Monk: Now Punch with Both Hands from Level 1 - Dual Wield at 8 will Allow Weapon Dual Wielding
- Shaman: Noxious Spores Reagent Consume Chance Reduced to 20%
- Beastlord: Nature's Blessing has been Improved
- Beastlord: Added Mana Cost to Lick
- Necromancer: Fixed Calculation Causing Lifetaps to Always Hit for Max Level Range Value
- War-Wizard: Healing Effect of Cauterize will Increase with Level
- Made Dodge, Block, Parry, Riposte, Shield Block, and Dual Wield Skillup Faster
- Pet Beneficial AEs such as Howl of Healing Now Only Land on Group Members
- Added Dull Pick Axe to Lacy Flintaxe and all Bushcraft Merchants
Systems
- Players Now Start with All Gathering and Crafting Skills
- Players Now Start with Bind Wound Skill
- Silk Swatches Recipe has Moved from Tailoring to Spinning
- Right Clicking an Item in Inventory will Auto Equip it if Possible
- Added Award Experience Flag to NPCs for Use on Breakables
- Added Basic Support for Empty Containers Storing in Containers
- Collecting Items in the World with Full Inventory will No Longer go to Overflow
- Right Clicking an Item on Corpse with Full Inventory will No Longer go to Overflow
- Players Can No Longer Use Capital Letters in Surname
- Changed Bug Report Images to CDN Upload instead of Database Saving to Save DB Load
- Combat Abilities No Longer Reset Auto Attack Timer (Experimental)
- NPCs Can Now Perform Scripting Logic Based on Player Proximity
Bug Fixes
- Fixed Dead Animation State for Elementals
- Fixed a Bug Causing Mouse Cursor to Stay Hidden in Character Select after Being Kicked from the Server
- Fixed a Bug with Tree Scale Mushrooms to not Work with Impalement Ability
- Fixed a Bug Allowing Same Type of Buff to Stack on Pets
- Fixed a Bug where Multiple Abilities in Quick Succession Could Bypass Cooldown Check
- Fixed a Bug Causing Refinement Crafting to Fail Across Servers
- Fixed Consenting a Player by Name will Use Specified Player before Targeted Player
- Fixed a Bug that Broke Placing Items in Containers After Being in Overflow
- Fixed a Bug that Would Cause Multiple Recipe Materials to be Consumed when Researching a Recipe
- Fixed a Bug where Server Reboot or Crash could Lose Crafting Processing
- Fixed Rahzul the Deathwalker's Despawn Timer
- Fixed Race Change Mechanics to Properly Resize Mesh Armor

0.8.35

October 17, 2024

Content
- Added Additional Level 2 NPCs in Frostfall Foothills and Pineyearn Forest
- Added Additional Exploration Music Triggers

0.8.34

October 17, 2024

Content
- Added Signs to Select Greenwood Cover Buildings
Systems
- Sort Online Public Servers to Top of Server Select

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