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Patch Notes
0.10.30
August 22, 2025
Content
- Drop Rate of Several Rare Bottombrook Loots Fixed to Actually be Rare and not 100%
- Rahzul Encounter Tweaks: Rahzul's Spawns will be Limited to 2, and only 1 will be Dungeon Tier Difficulty
- Updated Various Mobs in Hillshade so they Drop Paws
- A Rabid Gnoll Spawn Chance has been Significantly Decreased
- Spawn Rate of The Sulfur Golem Lowered
- Crystal Mallet made Unique
- The Sulfur Golem no longer Flees from Battle
- Initial Pass on Golem Sound Effects
- Updates to Bottombrook Music and Audio
Class
- Rogue: You can now Re-Apply Poisons to your Blade if you Already have an Active Poison
- Druid: Heart of Elm is now on Druid Spell Vendors
- Necromancer: Fixed Vampiric Strike to not be 0 Range
- Necromancer: Pet Heals should now Work
Systems
- If an Entity is Casting a Spell when Mesmerized, the Cast will be Interrupted
- Added Stay/Guard Commands for Pets
- Beneficial Bolt Spells will now Properly Target the NPC's Target
- Items with Procs now Display the Level Required
- Items with Procs will now Show the Ability Information
Chat/UI
- Assist: A Group Leader can now Designate a Main Assist by Using /assistset PlayerName. In the future, this will be Handled by Right-Clicking a Member in the Group Window
- Any Member can Override the Designated Assist (for themselves only) by Typing the Same Command. /assistset off will Return their Assist to the Designated Group Member
- A Default Hotkey (F) has been Set to Assist. This can be Changed in Key Bindings
- Added a Slider Option to Adjust Floating Combat Text Size (Options -> Interface Tab)
- Debuffs that Stack (i.e. Hex-Knight's 'Hex' Ability) now Aggregate to One Icon Slot, Showing an Amount of Stacks as a Number in the Bottom Right Corner
- You can now Compare an Item in your Inventory to what you're Currently Wearing in the Same Slot by Pressing Shift while Hovering your Mouse Over It
- Items with Abilities that can be Used as a Hotbar Slot now Correctly Show their Cooldown Timer like Spells & Abilities do
- You can now Swap Items in your Inventory with Items you Currently have Equipped by Right-Clicking
Bug Fixes
- Fixed a Bug where your Auto Keep Fish Tacklebox Setting wasn't being Saved
- Potential Fix for Mobs being Stuck Under World
- NPCs will now be a lot Smarter when Summoning Pets, which should Prevent them from Summoning Pets Inside Walls, etc
- Fixed a Bug where Messing with the Player Experience Curve would cause Players Experience Values to get Stuck at 100% in Certain Situations
- Self Found isn't as Hard now that you can Cast Spells on Yourself :grimacing:
- Fixed a Bug where DoT Damage was being Reported as MISSING SKILL 10
- Before Gathering / Collecting / Mining / etc we now Check to make sure you are not Busy Doing Something Else
- Fixed a Bug where Items Equipped through the Inventory Buttons on Crafting Stations / Salvage / etc were not Actually Changing your Stats
- Fixed a Bug where Player 'Game Mode' (such as SSF, Hardcore etc) was Displayed Incorrectly in /who
- Hardened up some Server Authorization Stuff for some Sneaky White Hat Intruders :detective:
0.10.29
August 19, 2025
New Game Modes
We are excited to introduce a variety of new game modes to enhance your gameplay experience in Adrullan Online Adventures:
- Hardcore: Test your skills and bravery in this challenging mode where death is permanent.
- Self Found: Embrace the true spirit of adventuring by relying solely on items you find yourself, without trading or grouping.
- Solo Self Found: The ultimate test of self-reliance. Tackle the world of Adrullan entirely on your own, using only gear you acquire yourself.
- Group Self Found: Band together with a dedicated group of friends and take on the Self Found challenge as a team. You'll be permanently locked to your group from Level 1, able to trade and support each other, but no one else.
All of these modes can also be combined with Hardcore for an extra layer of intensity. Speak to the tavern keepers throughout Adrullan to select your game mode and begin your journey. Choose wisely, as your decision is permanent!
Content
- Bottombrook Dungeon Fully Opened with New Content to Discover
- New Hillshade Hollow Quests Added for All Races
- Treasure Hunting Quest for the Bottombrook Defense Initiative Added
- Big Main Loremaster Ayden Valewise Added to Willowbrook in the Whittler Library
- A Rabid Gnoll can now Spawn from Various Mobs in Hillshade Hollow
- In Hillshade Hollow, the Area near Rahzul has had its Population Adjusted
- Myra Grainward Quest Updated to no longer Accept Grainmaw Husker Carapace
- Barleybiter Beetles got into the Lake Barley Farm, Allowing Baking and Brewing of Lake Beer and Lake Barley Bread
- Updated the Model for Grime Covered Blade
- Added Faction Templates to Several Willowbrook NPCs Missing Templates
- Increased NPC Density in Talon's Edge
- Reduced Volume, Range, and Chance of Harpy Idle Screeches
- Western Pineyearn Forest NPC Population Density has Grown; Gnolls have Taken a Stronger Interest in the Sunflecked Blight Infestation in the Area
- Leont Meadows and Cape Corvus have seen Increases in the Common NPC Population
- Harvest Reach Mantis Bug Part Quests Updated and Rebalanced. Mantis Claws are now No Drop
- Harvest Reach Pickle Quest now Available
- Frostfall Foothills NPC Makeup and Density have been Adjusted when Exiting Osgul to the North and South. NPC Levels Moving Away from Town should now Feel More Consistent and Connected
- Common NPC Populations along the Road West toward Ardent Vale have been Bolstered
- The Vault in Underbrook has been Vastly Expanded
- Starting Bow Quest Added on Delia Willowick for New Halfling Rangers
- The Patterson Clovik Dairy in Willowbrook is Open for Business!
- Lake Barley Farmers have Moved in, but Face some Challenges with their Crop!
- Questline for Lirra Seamquick in Buttons & Bobbins to Teach you Three Secret Halfling Cultural Recipes
- Various Items Updated to be Additives in the Botany Trade Skill
Crafting
- All Crafts Received a Pass to Clean-Up Recipes/Research
- Brimmed Hats (Tailoring) - Streamlined Recipes/Research to Better Match their Stats and Existing Tailoring Recipes
- Leather Padding (Curing) - Improved Secondary Material Efficiency to Match Cured Light Leather
- Various Leatherworking Armor - Adjusted Recipes to More Consistently Match Existing Recipe Structure, Added some Missing Materials to some Recipes
- Cooking - Trailgnaw Jerky and Honey-Braised Chop are Fixed and now Learnable
- Salvaging - Crude Wooden Shields, Crude Shortbows, Shoddy Staves, and Short Swords can now be Salvaged
- Metalworking Skill Adjusted to Level Up Slower
- Salvaging Items will now be Trivial once your Skill is too High
- Salvaging Skill will Raise Much Faster and Give More Experience Based on Item Difficulty
- You can only Attempt to Salvage Items Around your Skill Level
- Adjusted the Speed of Raising Crafting Skills
- Various Salvaging Skill Requirement Adjustments and New Salvage Groups Added
- Skill Needed to Salvage Chipped Weapons Lowered from 50 to 28
- Skill Needed to Salvage Cotton Workaday Armor Raised from 1 to 7
- Added New Salvage Groups for Crafted Recipes: Leather Accessories (Skill 6), Studded Leather Set (Skill 14), Copper Chain Set (Skill 5), Copper Weapons (Skill 10), Bronze Chain Set (Skill 19), Bronze Plate Set (Skill 24), Bronze Weapons (Skill 30)
- Players can now Learn the Botany Trade Skill - Seek out your Local Botanist Trainer to Begin
- New Brewing Recipes Added for the Creation of Botany Additives
Class
- Bard: Swift Tempo Radius Slightly Increased
- Druid: Fixed Starting Quests to Reflect New Heal Spell Changes
- Druid: Verdant Bolt III Heals for Slightly Less
- Druid: Heart of Pine Line Scales to More HP Faster (8hp to 20hp from Level 1 to 7)
- Druid: Added Spell Become Wolf (Level 10)
- Druid: Added Spell Lunar Strength (Level 13)
- Druid: Added Spell Woundwood Decay (Level 15)
- Druid: Added Spell Heart of Elm (Level 16)
- Druid: Added Spell Bramble Shield (Level 16)
- Druid: Added Spell Grasping Vines (Level 16)
- Druid: Added Spell Hornet Swarm (Level 19)
- Druid: Added Spell Thornlash (Level 20)
- Druid/Shaman: Heal-over-Time Spells can now Stack with Each Other
- Enchanter: Mind Worm Duration Increased from 30 to 60 Seconds
- Enchanter: Reduced Cast Time of Haste Spells
- Enchanter: Shrink Spell Added Back
- Necromancer: Minions should have an Easier Time Hitting Higher Level Targets
- Necromancer: Added Spell Rest the Dead (Level 6 Undead Lull)
- Necromancer: Added Spell Bone Mending (Level 7 Pet Heal)
- Necromancer: Added Spell Marrow Mending (Level 17 Pet Heal)
- Necromancer: Balanced Supernal Agony (Does Slightly More Damage and Scales as you Level)
- Necromancer: Lowered Mana Cost of Supernal Affliction (Level 4)
- Necromancer: Supernal Torment (Level 1) now Caps at 5 Damage a Tick
- Necromancer: Added Spell Supernal Suffering (Level 17)
- Necromancer: Added Spell Supernal Anguish (Level 21)
- Necromancer: Added Spell Shadow Binding (Level 10 Snare + DoT)
- Necromancer: Added Spell Cloak of Shadows (Level 11 Self Only Invis)
- Necromancer: Added Spell Death's Zeal (Level 15 Pet Buff)
- Necromancer: Added Spell Vampiric Strike (Level 16 - Adds Hate Proc to Target)
- Rogue: Lowered the Damage Formula on Off-Kilter and Increased Stamina Consumption
- Rogue: Soft Diversion now Requires Line of Sight
- Wizard: Changed Description of Doze Line of Spells to be Less Confusing
- All Level 20+ Beneficial Buffs will now Last 1 Hour
Systems
- Fixed a Long-Standing Issue with How Entities Take Damage for More Consistent Combat
- Added Floating Combat Text for Various Defensive Abilities
- Heal Over Time Spells now Properly Show Heal Messages to Caster and Receiver
- There are Rumors that you may Find Help Setting your Respawn Location in Taverns Around Adrullan
- Added Support for Hardcore, Self Found, Solo Self Found, and Group Self Found Game Modes
- Fixed a Bug Allowing Binding in Dungeons
- Fixed a Bug causing Unlimited Availability of Vendor Items at 999 Quantity
- Player Pets Take Appropriate Damage from Lower Level Enemies
- Fixed a Bug causing Player Pets to get Insanely Fast NPC Idle Regen
- NPC Druids and Shaman now Cast 'Heightened Senses' on Themselves and Allies
- Most Invisibility Spells have had their Durations Increased to 1 Minute
- Small and Large Generic Animal Butchering now Properly Part of Butchering, not Normal Loot
- We now Store the Character Creation Date in the DB
- Added Option for On Hit Landed Particle and Sound Effects to Player Weapons
- AOA Officially Ran Out of Block Textures - We now Support Block Texture Indexes Over 2048!
Chat/UI
- Added Floating Combat Text Action Words to Queue System
- Updated Floating Combat Text to Merriweather Font
- Fixed a Bug with Chat Bubble Text Breaking Out of Window Dimensions
- Added Rudimentary LFG Filter to /who Command
- Environment Profiles now Allow for Moon Color and Size Adjustments
Bug Fixes
- Fixed a Bug causing Crafting Experience Gains to have Different Speeds Depending on if you were Offline or Online During Crafting
- Fixed a Bug where Player Pet's Attacking an NPC Pet Caused it to Change Target to the Owner Instead
- Fix for Hot Button Click Effect Coroutine Scaling Up Hotbutton Image Endlessly
- Removed Missing Scripts and Updated Small Fish Model Naming Conventions
- Fixed Helson Rockwell Dialogue
- Fixed Pathing at the Back of the The Northmost Reach
Patcher
- Can now Set to Auto Update in Settings Menu
- Can now Set to Auto Launch in Settings Menu
- Can now Download GM Client from Launcher if they have the GM Role
- Added a Close Button to Settings Menu
- Improved Visuals and Feedback of Buttons and Inputs
- Remember Me Toggle now Works as Intended (but does have timeout conditions / resets)
- Patcher Version Incremented to 0.0.13
0.10.28
July 29, 2025
Content
- Guards in Greenwood Cover now give Directions to Points of Interest and Guide New Players to their Guild Masters
- Directions from Guards in Willowbrook Significantly Expanded
- Hillwatchers in Willowbrook now have Scripts to Provide Directions
- Various Repeatable Quest Items in Harvest Reach Updated to No Drop
- Ria Wheatwhisper Moved in Harvest Reach for Better Visibility
- Orson's Lucky Pickle Quest made Non-Repeatable with Slightly Reduced Exp Reward
- The Wizards of Leont have Restored the Order of the Steel Lions Flag Flown Nearby
Class
- Cleric: Fixed a Bug causing Balanced Remedy (Level 12) to Heal for Less than Intended
- Druid: Removed old Healing Spells - Lessen Wounds, Patch Wounds and Heal Wounds
- Druid: Added 2 New Druid Heal Lines - Flourish (Heal over Time) and Verdant Bolt (Healing Bolt) with 6 Spells Total from Level 1 to 20
- Druid: Spread Out Spells from Level 1 to 20
- Wizard: Now get Cauterize at Level 20
Systems
- Combat: Doubled Early Game Damage Caps for Melee DPS (Rogue, Monk, Ranger)
- Gameplay: Experience Required to Level Passed Level 5 Slightly Increased
- Gameplay: Experience Rewarded from Group Encounters Significantly Raised
- Any Nukes with DoT Components will now Stack
- Mesmerized Enemies will Regen HP Twice as Fast
- Spell Mystical Discharge now does 'Light' Damage instead of 'Growth'
- Combat Ability Cursed Strike now does 'Dark' Damage instead of 'Growth'
- Spell Dark Bolt now does 'Dark' Damage instead of 'Growth'
- Spell Dark Binding now does 'Dark' Damage instead of 'Growth'
- Properly Categorized a Ton of Blocks as Wood, Allowing Druid Spells to Function Beside these Blocks
- You can no longer Bind Wound while Auto Attacking
Bug Fixes
- Fixed a Bug where Everyone (not just tanks) were Getting the Hate Power Bonuses
- Fletcher in Greenwood Cover now Correctly uses the Fletcher Recipes Template
- Fixed a Bug causing Lighting Artifacts when Culling Empty Chunks
- Fixed a Bug with Quantities of Unstackable Items when Moving Items from Crafting Stations
- Fixed a Bug with Item Charges when Moving Items from Crafting Stations (Causing things like Campfires not to Work)
- Fixed a Bug where Dropped Items would sometimes not Disappear for some Players after Rotting
- Fixed a Bug where the Background Area of a Bag was not Blocking Raycasts
- Fixed a Bug where Shields could not be Equipped through the Paper Doll when the Player didn't have the Dual Wield Skill
- Fixed a Bug where Archery Damage was not shown in the Chat Log due to Distance from the NPC
- Fixed Spell Land Position on Ants
- Fixed a Bug with Unstackable Items Moving from Crafting Stations to Inventory
0.10.27
July 25, 2025
Content
- Harvest Reach Grainmaw Queen Spawn Chance Slightly Reduced
- Mosstrooper Fangercaller and Burly Wolf Levels Slightly Increased
- Alpha Wolf Baern and Wolfmaster Fenrir Levels Increased
- Necroplasm Drop Rate from Unholy Pumplings and Shadowbone Revenants Decreased
- Iron Scythe Drop Rate from Cursed Scarecrows Decreased
- Gourdy Questline Necroplasm Requirement Increased
- Two Additional Drops Added to Gourdy The Devourer Loot Table
- Gourdy Difficulty Significantly Increased
Crafting
- Bow Recipes Added to the Fletching Kit and Fletching Trainers around Adrullan
- Intermediate Steps Added to Appropriate Vendors
- Rabbit Skewers are now Available to Cook in Willowbrook
Systems
- Updated Description of 'Warmth' Campfire Buffs
- Direct Damage and Lifetap Spells will get More Partial Resists on Enemies Higher than the Caster
- Mesmerize, Roots, Snares, Stuns, Slows and Fears will get Resisted More Often on Targets Higher Level than the Caster (This effect will be greater on dungeon enemies)
- Melee will do Less Damage against Targets Much Higher than them (5+ levels)
- Rogues, Monks and Rangers will do Significantly More Damage against Higher Level Targets
- NPC Casting Range is now Increased, and will be Able to Land Spells on Players who are Further Away
- If an NPC Leashes, any of its Pets will also Leash
- Charisma now Affects how Long your Charm Breaks
- Weapon Procs will no longer give the Attacker Spell School Skillups
Class
- Enchanter: Charm Spells will now Break Less Often
- Enchanter: Added Missing Level 11 Spell - Luminous Mind to Enchanter Spell Vendors
- Wizard: Reduced Duration of Unbound Focus from 18 Seconds to 12 Seconds
- Wizard: Magma Shock, Bolt of Searing, Heat Shock and Fire Lance have had their Damage Reduced
- Wizard: Frost Wave Snare is now 18 Seconds (instead of unlimited)
UI
- Split Quantity Window only Accepts Numerical Input
- Cursor Position Locked while Panning Camera
Bug Fixes
- Fixed a Bug when Moving Unstackable Items from Crafting Stations or Salvage to the Player's Inventory
- Fixed a Bug that was Preventing Hate Power from Calculating Correctly
- Fixed a Bug where if you Charmed a Creature while you Already had Something Charmed, the Second Creature would still get the Buff Icon
- Fixed a Bug where Players would Dramatically Die and Scream when Arriving back at their Bind Point after Death
Miscellaneous
- Added Item Description to Wildbond Bag
- GMs are no longer Rate Limited when Typing in Global Channels
0.10.26
July 23, 2025
Content
- Increased Drop Rate of Honey Clumps on Newbie Ants, Reduced Value
- Ants no longer Considered Beasts, will not be Neutral to Druids and Rangers
- Added Clarity to Halfling Bard Firework Quest Text
- Spawn Times of Halfling Bandits in Padric Crow's Hovel Increased
- Adjusted Pathing of Halfling Bandits to Reduce Unexpected Swarming
- Poison Proc Removed from Sulfur Imp and Implings
- The Labyrinth of the Pesky Ants Raiding Ehrensdale has been Discovered
- Delivery Ants from Dun Antnach are Spotted Hauling Ehrensdale Honey back to their Home
- Added Citizens and Guards to the Ardent Vale
Class
- Beastwarden: Can now Equip Bandit's Veil
- Cleric: Can now use Forest Guardian Totem
- Druid: Slightly Decreased the Mana Regen of Grove Attunement
- Enchanter: Added Level 16 to 20 Spells to Spell Merchants
- Monk: New Abilities Added for Testing - Dash, Stone Palm, Strike of Omuin
- Monk: Feign Death Moved to Level 10
- Monk: Lowered Stamina Cost on Break Defenses
- Monk: Fixed a Bug where Hand to Hand Weapons would Prevent you from Dual Wielding
- Paladin: Smite Damage Lowered from Levels 1-10
- Paladin: A Small Aggro Modifier has been Added to Smite
- Rogue: New Abilities Added for Testing - Deflection, Off-Kilter, Iron Riposte
- Rogue: Poisoned Weapon Duration Increased to 30m
- Wizard: Renamed all Personal Shielding Spell Scrolls to Protection of Rytren I, II, and III
- Wizard: Doze Spell Cast Time Reduced from 4 Seconds to 2.5 Seconds
- Wizard: Added Level 16 to 20 Spells to Spell Merchants
Systems
- Level Cap Raised to 20
- Skills and Abilities Learned at Trainers now Follow a Per-Level Cost Formula
- Experience Curve Smoothed for First 4 Levels
- Damage Over Time Effects will no longer Trigger Get Hit Animation and Sounds
- Roots now have a Chance to Break on Damage over Time Damage
- Instead of only having Two Melee Damage Caps (one at Level 10 and one at Level 20) we now Increase the Damage Cap Linearly from Level 10 to 20 between these Caps, Slowly Increasing the Cap as you Level
- Archery Misses will now Grant Archery Skill Experience
- Melee and Ranged Misses will no longer Grant Offense Skill Experience
- Slightly Increased the Damage and Minimum Damage Range of 'Group' Mobs
- Slightly Increased the Hitpoints of 'Group' Mobs
Chat/UI
- Added a Missing Keyword to the Leont Rogue Candy Quest
- Group Invites from Ignored Players are now Ignored
- Added a Crafting Chat Channel
- You can now Toggle all Chat Filters On and Off to Ease in Setup
- Ctrl or Alt + Left Click no longer makes you Run
- Fixed a Bug where some Item Tooltips would Overflow the Window Dimensions
- Moved Zone Notification to Separate Manager and Hardened Cleanup Logic
Crafting
- Fixed a Bug that would cause Items from One Recipe to go into Empty Slots of Another Recipe when Switching Recipes
- Fixed a Bug where when Switching Recipes the "Amount to Craft" Value was not getting Reset, Allowing you to Craft Items without all the Ingredients
- You can now Right Click Items from the Salvage Kit into your Inventory
- Added Button on Salvage Window which Moves all Output Items to Inventory
- Added Button on Crafting Window to Move all Crafting Ingredients into your Inventory in One Click
- The Default Amount to Craft is now 1 instead of the Max
- As long as you can Craft at least 1 of an Item, the Min Slider Amount is now 1 (You never want to craft 0 of something)
- Right Clicking Recipe Ingredients or Final Products will Move those Items to your Inventory
- A Sound is now Played when Moving an Item to an Ingredient Slot from the Mouse
Inventory
- Fixed a Bug where your Buyback Window would get Normal Item/Buy Sell Updates from Other People
Bug Fixes
- Fixed a Bug with Edge Case causing Lock Up While Camping
- Fixed a Bug where Unique Items could be Looted when Another in a Salvaging Kit
0.10.25
July 11, 2025
Content
- All Crafting Trainers and Vendors in Dunnock Hills now have Dialogue Aiding in Learning their Craft
- Every NPC in the Dunnock Hills Ranger Settlement now has Dialogue
- Whittler Library Book Prices Lowered for Finished Books
- Adjusted Water Audio Volumes and Falloffs
Chat/UI
- Added Join Discord Button to Main Menu
Bug Fixes
- Fixed Bug with Edge Case causing Lock Up While Camping
0.10.24
July 10, 2025
Content
- Faction fixed for Halfling Rogues
- Leatherworking Added to Willowbrook
- Carpentry Added to Dunnock Hills
- Curing Added to Dunnock Hills
Systems
- Serpent Flesh can now be Fed to Beastwarden Pets
- Initiate's Pendant of Dread given a Different Model ID which Exists
- Hillwatcher Guards will attack Renegade Union on Sight
- An Aspect of Soil should be Much More Common
- Campfires are no longer Targetable
- Less Leveling Spam until Filtered Properly in Chat
- Additional Resources Spawning in Dunnock Hills
- Increased Sap in Frostfall Foothills
Chat/UI
- Set New Character Name Field Max Character to 12 Matching Server Limit
- Fixed some Stat Tooltip Typos
- Fixed a Bug with Combat Ability Cooldown Timers being Wrong on Tooltips
Bug Fixes
- Starting Druid Quests now Correctly Reference 'Razorleaf' instead of the Former Spell Name
- Egan Crow Correctly References the Loremaster
- Fixed a Bug with Sending Tells Spamming Server Errors
0.10.23
Content
- Ogre Mating Club is no longer Consumed in the Ogre Matchmaking Bauble Quest
- Additional Crafting Stations Added to Different POIs in Ardent Vale
- Coal Mine Questline added to Dunnock Hills
- Shepherd Quest added to Dunnock Hills
- Halfling Ranger Questline Greatly Expanded (still pending completion)
- Fletching / Bushcrafting Introduction NPCs in Dunnock Hills
- Lots of Misc. NPCs in Dunnock Hills given Dialogue
- Corwyn MekElhenney now has a New Epic Path and He Sings Parts of His Song when He Arrives at Various Locations!
- Additional Bottombrook Ambience
- Ardent Vale Audio Adjustments
Class
- Cooldown added back to Shield Strike
- Monk: Shrine Contemplation ability 'Blessing of Sumuliss' now Correctly Grants a Block Chance Ability
- Paladin: Zealots Rush Line now Grants an Additional Bonus of Charisma for a Short Duration
- Rogue: Poison Charges now last the Duration of the Applied Buff (30m)
- Rogue: Stealth is now Slightly Less Forgiving; Agility, Dexterity, and Intelligence further Improve its Effectiveness
- Rogue: Seething Lunge Stamina Cost Reduced
- Rogue: Fixed a Bug Allowing the Learning of Blackjack Early
- Rogue: Fade can now be Learned at Level 7
- Rogue: Adjusted the Price of All Skills on Rogue Trainers
Systems
- Razorleaf Spell Scroll Item Name is now Properly Changed
- You can now Drop Items while Looting
- Fixed Shroud of Sparks Spell Effect to not be Fire
- Salvaged Items no longer Consider Negative Statistics in the Essence of Magic Formula
- Fatuus, Blade of the Despised Damage Set
- Improvements to Ability Tooltips
- Tomb of Tokor and Ogre Outcast Ruins should now give an Experience Bonus
- DoT Ticks on Players will no longer Trigger Hit Sound or Animation
- Crafting: Wooden Grip and can now be Researched / Created with either Driftwood or Large Logs
- Crafting: Copper Shuriken now use Ingots to Craft / Research instead of Ore
- Menu and Loading Scenes are Much Faster
Chat/UI
- Added a /medley Command to Open the Medley Composer Screen via Chat Command
- Hardened Drag Window Script and added Additional Hover Fade Elements
- Added New Artist Contributors to the Credits
Patcher
- Patcher 0.0.12 - should no longer Require .NET 8.0 Runtime
- Also Fixed the Logo on the Patch Notes Panel
- Style Enhancements
**Bug Fixes**
- Fixed a Bug that would cause you to get Spammed with Corpse Timer Messages
- Fixed a Bug Causing Spell Merchants to not Sell Spells
0.10.22
July 7, 2025
Content
- People wear Clothes again
- Initial Sound Pass on Imps
- The Initial Rooms of Bottombrook have Opened Up (Itemization is still in progress)
- Newbie Yards (Level 1s) for Dunnock Hills (Halfling Rangers) Adjusted to be More Prominent and Visible from Gates and Starting Areas
- Added Halfling Racial Dance
Class
- Grove Attunement no longer Persists after Logging Out
- All Tanks (Warrior / Paladin / Hex-Knight / War-Wizard) now have a Milestone Explaining the Fact that Starting at Level 5 Tanks no longer need to Sit to get their Max HP Regeneration
Systems
- Player Pets should have an Easier Time Keeping Up with their Masters
- You can no longer make Unlimited Money from Holy Water
- The NPCs that Wander throughout the Caves of Hillshade Hollow (But not the Dungeon Proper) Difficulty has been Decreased. NPCs inside the Main Dungeon remain Harder than Normal.
- Increased Experience Modifier for Difficult Mobs
- Reduced HP of Difficult Mobs
- You should BEARly be able to Hear Bear Sounds Anymore
- We now Allow Players to go All the Way to Character Creation when there isn't an Active Test
- Dull Wood Axe should now be on Bushcraft Vendors
- Pack Stabber can now be Salvaged
Chat/UI
- Initial Imp Portraits
- Added Support for Static Entity Portraits
- Added Caltrop Portrait
- Added Support for Targeting System setting Material Array Models for Selection
- Added UI Element for Moving Hotbars Around
- Ding! You now Hear a Sound and See Particles when you Level Up.
Patcher
- New Settings Icon, Exit Icon, and Logout Icon
- Buttons now use Same Button Assets as in Game Login System
- Players will now Login from the Patcher instead of in Game
- Implemented Short Lived JWT / Refresh Tokens for API Authentication
- LoginPanel now Shows Status Messages
- Download Progress Bar is a Dope EXP Bar now
- Download Progress now Shows Total Progress %
- Now Display How Many Files to Download
- Now Display Download Speed
- We now Display Total File Size to Download (1.2gb of 1.5gb kind of thing)
- Settings Menu Complete Visual Overhaul
- Added Button to Open Game Install Directory
- Can now Uninstall Game Client
- Can Select to Download Production or Test Client (doesn't do anything yet, but all the groundwork is now there)
Bug Fixes
- Nemira Plemith in Dunnock Hills now has Proper Faction
- Fixed a Race Condition in the Zorynah Bard Quest
- Fixed a Bug where the Salvage Window Occasionally didn't Open
- Fixed Hillshade Water Profile
- Reset NPC Ammo when Transitioning from Attack to Idle States
0.10.21
July 6, 2025
Everyone is naked!
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